ogl_LOAD_FAILED after _ptrc_glGetStringi (Windows)

Issue #69 duplicate
Not Sure
created an issue

I generated files with this command:

lua LoadGen.lua -style=pointer_c -spec=gl -version=4.3 -profile=core core_4_3

I'm calling ogl_Loadfunctions() after glfwCreateWindow(), but It returns ogl_LOAD_FAILED on _ptrc_glGetStringi block, see an attached screenshot. Any ideas what it means?

Specs: AMD Radeon HD 7970 with Catalyst 14.4 on Windows 7 x64. I compile code with MinGW-w64 and -std=c++1y flag, you can download it here if it matters.

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