1. Jason McKesson
  2. gltut

Commits

Jason McKesson  committed a455502

Typo

  • Participants
  • Parent commits 690a62a
  • Branches default

Comments (0)

Files changed (1)

File Documents/Illumination/Tutorial 12.xml

View file
  • Ignore whitespace
         <para>The biggest thing here is that we want the scene to dynamically change lighting
             levels. Specifically, we want a full day/night cycle. The sun will sink, gradually
             losing intensity until it has none. There, it will remain until the dawn of the next
-            day, where it will gain strength until fill and rise again. The other lights should be
+            day, where it will gain strength until full and rise again. The other lights should be
             much weaker in overall intensity than the sun.</para>
         <para>One thing that this requires is a dynamic ambient lighting range. Remember that the
             ambient light is an attempt to resolve the global illumination problem: that light