Commits

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Author Commit Message Labels Comments Date
Jason McKesson
Merged in krussell/gltut/Krussell/tutorial-07xml-edited-online-with-bitbuc-1376437930321 (pull request #5)
Tony Magro
Fixed small typo in Tutorial 07.xml
Branches
Krussell/tutorial-07xml-edited-online-with-bitbuc-1376437930321
Jason McKesson
X11 used in tutorials.
Jason McKesson
Further building documentation changes.
Jason McKesson
Adjusted scene format to have more variability in samplers.
Jason McKesson
Improved build instructions.
Jason McKesson
More build improvements.
Jason McKesson
Improved build discussion.
Jason McKesson
Merge
Jason McKesson
Drawing the high-poly mesh.
Jason McKesson
Premake4 picks a better default startup project.
Jason McKesson
Tut18: Scene and lighting improvements.
Jason McKesson
Added extra matrices to nodes in the scene system.
Jason McKesson
Tut18: Basic bump mapping done.
Jason McKesson
Tut18: basic scene partially setup.
Jason McKesson
Scene system updated to handle variations.
Jason McKesson
Tagnets and binormals added to the map.
Jason McKesson
Improved a couple of documentation sections.
Jason McKesson
Copyediting.
Jason McKesson
A more lucid explanation of OpenGL Objects and binding.
Jason McKesson
Merge
Jason McKesson
copyediting.
Jason McKesson
copyediting.
pidge
Get rid of 'typename' outside of template.
Jason McKesson
Added tag 0.3.8 for changeset 695bc58cfbd0
Jason McKesson
Ready for version 0.3.8
Tags
0.3.8
Jason McKesson
Issue 64: Unreachable code fix
Jason McKesson
Tut17: Cubemap face orientation image done.
Jason McKesson
Tut17: Images mostly done.
Jason McKesson
Tut17: Copyediting.
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