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Jason McKesson committed c263249

Copyedit.

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Documents/Illumination/Tutorial 08.xml

             the inverse transpose. The rendering code for the cylinder is as follows:</para>
         <example>
             <title>Lighting with Proper Normal Transform</title>
-            <programlisting>Framework::MatrixStackPusher push(modelMatrix);
+            <programlisting language="cpp">Framework::MatrixStackPusher push(modelMatrix);
 
 modelMatrix.Translate(0.0f, 0.5f, 0.0f);