Commits

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Author Commit Message Labels Comments Date
Jason McKesson
Tut16: Code and texture done.
Jason McKesson
Tut16: Basic code complete. Need to add details to the texture. Also, export with SRGB mipmaps.
Jason McKesson
Tut16: Light Environemnt seems to work. Just need to choose a good one.
Jason McKesson
Tut16: Using right texture.
Jason McKesson
Tut16: SRGB framebuffer rendering active.
Jason McKesson
Tut16: Can load the terrain mesh and render it with a texture. Still needs lighting, final texture, and gamma correct stuff.
Jason McKesson
GLSDK-based tutorial building instructions.
Jason McKesson
Merge
Jason McKesson
Updated to GL SDK 0.4.0.
Jason McKesson
Tut16: Added new terrain meshes.
Jason McKesson
Tut16: Checkers and gamma correction code done.
Jason McKesson
Tut16: Gamma ramp code done.
Jason McKesson
Merge
Jason McKesson
Tut16: Added Gamma Ramp files.
Jason McKesson
Fixed build.
Jason McKesson
Build: Distro now downloads externals.
Jason McKesson
Ignore filter based on glsdk.
Jason McKesson
Removed repo-versions of GLimg, GLload, GLM, and others. Relying solely on GLSDK.
Jason McKesson
Builds with GLSDK 0.3.1 now.
Jason McKesson
Can download externals.
Jason McKesson
Copyediting.
Jason McKesson
Copyediting.
Jason McKesson
Moved tag 0.3.6 to changeset e16d0c0c28dd (from changeset f6d27680f6cc)
Jason McKesson
Linux fix for Tut15.
Tags
0.3.6
Jason McKesson
Merge
Jason McKesson
Added tag 0.3.6 for changeset f6d27680f6cc
Jason McKesson
Backed out changeset: 6bc2448ec07b
Jason McKesson
Fix for APIENTRY removal.
Jason McKesson
Ready for 0.3.6 trial run.
Jason McKesson
Distro build works now. Again. Old GLM version removed.
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