Commits

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Author Commit Message Labels Comments Date
Jason McKesson
Tut14: Added a plane. Added the ability to switch to computed specular with specular texture.
Jason McKesson
Merge
Jason McKesson
Start of texture tutorial.
Jason McKesson
Tut14: Material texture works. Also added glimg library.
Jason McKesson
Tut14: Uses 1D texture instead of 2D.
Jason McKesson
Merge with 0.3 Fixes
Jason McKesson
Fix for issue #25.
Tags
0.3.1
Branches
0.3 Fixes
Jason McKesson
Merge
Jason McKesson
Added to the tutorial XPR file.
Jason McKesson
Tut14: Now using Infinity symbol for mesh. Has proper texture coordinates.
Jason McKesson
Changed the transform pipeline diagram.
Jason McKesson
Tut14: Basic texturing works.
Jason McKesson
Fix for a non-bug unearthed by our new debugging.
Jason McKesson
The framework now uses ARB_debug_output to help catch errors.
Jason McKesson
Tut13: The Catalyst 11.5a fixes a driver bug, so we can remove our hack
Jason McKesson
Typo fixes.
Jason McKesson
Fix build instructions for switch to glload.
Jason McKesson
Added tag 0.3 for changeset af2f43b2444b
Jason McKesson
Tut07: fix for no cone rendering.
Tags
0.3
Jason McKesson
Added tag 0.3 for changeset 9557db356144
Jason McKesson
Merge
Jason McKesson
Tut00: Missing filename.
Jason McKesson
Doc update to match the new framework default function.
Jason McKesson
Tutorials can now override GLUT display mode params.
Jason McKesson
Normalized mesh names across tutorials. Checked glossterms. Checked programlistings for languages.
Jason McKesson
Updated tutorials 9-11 to use UBOs. Updated docs to use new code.
Jason McKesson
Repository cleanup. Removed some old files.
Jason McKesson
Intro: Added new pixel image.
Jason McKesson
Copyediting.
Jason McKesson
Corrections to tutorial docs.
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