Source

gltut / Tut 05 Objects in Depth / data / Standard.vert

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Tut 05 Objects in Depth/data/Standard.vert

-#version 150
+#version 330
 
-in vec4 position;
-in vec4 color;
+layout(location = 0) in vec4 position;
+layout(location = 1) in vec4 color;
 
 smooth out vec4 theColor;