Source

gltut / Tut 08 Getting Oriented / Interpolation.cpp

Diff from to

Tut 08 Getting Oriented/Interpolation.cpp

 #include <GL/freeglut.h>
 #include "../framework/framework.h"
 #include "../framework/Mesh.h"
-#include "../framework/MatrixStack.h"
 #include "../framework/Timer.h"
 #include <glm/glm.hpp>
 #include <glm/gtc/type_ptr.hpp>