Source

gltut / Tut 08 Getting Oriented / QuaternionYPR.cpp

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File Tut 08 Getting Oriented/QuaternionYPR.cpp

 #include <GL/freeglut.h>
 #include "../framework/framework.h"
 #include "../framework/Mesh.h"
-#include "../framework/MatrixStack.h"
 #include <glm/glm.hpp>
 #include <glm/gtc/type_ptr.hpp>
 #include <glm/gtc/quaternion.hpp>