Source

gltut / Tut 10 Plane Lights / tutorials.lua

Diff from to

Tut 10 Plane Lights/tutorials.lua

 
-SetupProject("Tut 09 Vertex Point Lighting", "Vertex Point Lighting.cpp",
+SetupProject("Tut 10 Vertex Point Lighting", "Vertex Point Lighting.cpp",
 	"data/PosVertexLighting_PCN.vert",
 	"data/PosVertexLighting_PN.vert",
 	"data/PosTransform.vert",
 	"data/UniformColor.frag",
 	"data/ColorPassthrough.frag")
 
-SetupProject("Tut 09 Fragment Point Lighting", "Fragment Point Lighting.cpp",
+SetupProject("Tut 10 Fragment Point Lighting", "Fragment Point Lighting.cpp",
 	"data/ModelPosVertexLighting_PCN.vert",
 	"data/ModelPosVertexLighting_PN.vert",
 	"data/ColorPassthrough.frag",
 	"data/FragmentLighting_PN.vert",
 	"data/FragmentLighting.frag")
 
-SetupProject("Tut 09 Fragment Attenuation", "Fragment Attenuation.cpp",
+SetupProject("Tut 10 Fragment Attenuation", "Fragment Attenuation.cpp",
 	"data/FragLightAtten_PCN.vert",
 	"data/FragLightAtten_PN.vert",
 	"data/FragLightAtten.frag")