Source

gltut / Tut 17 Spotlight on Textures / Projected Light.cpp

Diff from to

File Tut 17 Spotlight on Textures/Projected Light.cpp

 #include <exception>
 #include <memory>
 #include <stdio.h>
+#include <glload/gl_3_3.h>
 #include <glimg/glimg.h>
-#include <glimg/TextureGenerator.h>
-#include <glload/gl_3_3.h>
 #include <GL/freeglut.h>
 #include <glutil/MatrixStack.h>
 #include <glutil/MousePoles.h>