gltut / framework / empty.cpp

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+//Called before FreeGLUT is initialized. It should return the FreeGLUT
+//display mode flags that you want to use. The initial value are the standard ones
+//used by the framework. You can modify it or just return you own set.
+//This function can also set the width/height of the window. The initial
+//value of these variables is the default, but you can change it.
+unsigned int defaults(unsigned int displayMode, int &width, int &height) {return displayMode;}
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