Source

gltut / Documents / Basics / Tutorial 01.xml

Author Commit Message Labels Comments Date
Jason McKesson
Improved build instructions.
Jason McKesson
A more lucid explanation of OpenGL Objects and binding.
Jason McKesson
Shader detachment bug fix.
Jason McKesson
Issue #55: Doc updating to match current source code.
Jason McKesson
Issue #35: Text format conventions.
Jason McKesson
Removed a lot of contractions. Not "it's", but all the n't ones.
Jason McKesson
Merge
Jason McKesson
Doc update to match the new framework default function.
Jason McKesson
Normalized mesh names across tutorials. Checked glossterms. Checked programlistings for languages.
Jason McKesson
Merge
Branches
SVG Fix
Jason McKesson
copyediting.
Jason McKesson
Merge
Branches
SVG Fix
Jason McKesson
Fixes for Issue #17.
Jason McKesson
Fix for issue #16. Also fixes IE9, but breaks all Firefoxes before FF4. It's in a branch because I may want to wait to see it fully implemented.
Branches
SVG Fix
Jason McKesson
Added supplimental images to Tut01. Also some documentation improvements.
Jason McKesson
Added equations to tuts 0, 8, 9, and 10. Other Misc editing.
Jason McKesson
Added some image suggestions for earlier tutorials.
Jason McKesson
Copy-editing of the earlier tutorials.
Jason McKesson
Some editing.
Jason McKesson
Website building works better now. Added programlisting syntax highlighting support.
Jason McKesson
Upgraded tutorials to GL 3.0. Tested and confirmed working. Upgraded documentation to match.
Jason McKesson
Start on Tutorial 6.
Jason McKesson
Changed how the In Review section of tutorials are laid out.
Jason McKesson
Updated documentation with tags for chunked filenames.
Jason McKesson
Partial documentation for Tutorial 5.
Sokka
Added a .css for the single-document tutorial.
Jason McKesson
Finished most of Tutorial 2, except for images.
Jason McKesson
Reorganizing document files. Part labels are now first-class.