1. Jason McKesson
  2. gltut

Source

gltut / Tut 12 Dynamic Range / Scene.h

Author Commit Message Date Builds
Jason McKesson
Removed a few extraneous files.
Jason McKesson
Issue #49: Better integration with glsdk. Uses SDK object and view poles, as well as the SDK's matrix stack.
Jason McKesson
Correcting some header includes to use Core rather than compatibility.
Jason McKesson
Tutorials now use glload instead of glloader.
Jason McKesson
Tut12: Refactored scene and material code out of the main tutorial file.