Source

gltut / Tut 10 Plane Lights / Vertex Point Lighting.cpp

Author Commit Message Labels Comments Date
Jason McKesson
Removed a few extraneous files.
Jason McKesson
Issue #49: Better integration with glsdk. Uses SDK object and view poles, as well as the SDK's matrix stack.
Jason McKesson
Builds with GLSDK 0.3.1 now.
Jason McKesson
Linux build functional again.
Jason McKesson
Tutorials can now override GLUT display mode params.
Jason McKesson
Normalized mesh names across tutorials. Checked glossterms. Checked programlistings for languages.
Jason McKesson
Updated tutorials 9-11 to use UBOs. Updated docs to use new code.
Jason McKesson
Linux now mostly works. ATI's driver dies on Tutorial 13 and above, though.
Jason McKesson
Correcting some header includes to use Core rather than compatibility.
Jason McKesson
Tutorials now use glload instead of glloader.
Jason McKesson
Moved tutorials around to make room for Tutorial 08.