Source

gltut / framework / Mesh.cpp

Author Commit Message Labels Comments Date
Jason McKesson
Mesh loader now uses RapidXML.
Jason McKesson
Basic scene graph system is in place.
Jason McKesson
Tut16: Light Environemnt seems to work. Just need to choose a good one.
Jason McKesson
Tut14: Added a plane.
Jason McKesson
Fix for issue #25.
Tags
0.3.1
Branches
0.3 Fixes
Jason McKesson
Linux now mostly works. ATI's driver dies on Tutorial 13 and above, though.
Jason McKesson
Tutorials now use glload instead of glloader.
Jason McKesson
Tut12: All objects now properly positions. They have individual materials.
Jason McKesson
Tut08: Added the ship mesh. Probably needs improvement.
Jason McKesson
Positional lights in per-vertex lighting code works.
Jason McKesson
Framework now split into multiple files, as appropriate.