Source

gltut / framework / framework.cpp

Author Commit Message Labels Comments Date
Jason McKesson
Tutorials can now override GLUT display mode params.
Jason McKesson
Updated tutorials 9-11 to use UBOs. Updated docs to use new code.
Jason McKesson
Linux now mostly works. ATI's driver dies on Tutorial 13 and above, though.
Jason McKesson
Tutorials now use glload instead of glloader.
Jason McKesson
Tut13: Finished regular shader impostors.
Jason McKesson
MousePole now used in the lighting tutorials.
Jason McKesson
Framework now split into multiple files, as appropriate.
Jason McKesson
Finished directional diffuse lighting code.
Jason McKesson
Starting to write the code for the first lighting tutorial.
Jason McKesson
Mesh format: supports integral formats and half-float. More from Tutorial 07.
Jason McKesson
Tutorial 7 main code almost done. Need to add a forest.
Jason McKesson
Fixed mesh rendering. Added Tutorial 7 mesh generation and a basic project.
Jason McKesson
Added a mesh loading system to the framework.
Jason McKesson
Updated GLloader to 4.1+extensions. Somehow magicked Tut05 Depth Fighting into working on ATI.
Jason McKesson
Website building works better now. Added programlisting syntax highlighting support.
Jason McKesson
Upgraded tutorials to GL 3.0. Tested and confirmed working. Upgraded documentation to match.
Jason McKesson
Tutorial 3 code finished. Added document file for it.
Jason McKesson
Adding the current tutorial files.