Source

gltut / Tut 18 Bumpy Textures / data / square_tan.xml

<?xml version="1.0" encoding="UTF-8"?>
<mesh xmlns="http://www.arcsynthesis.com/gltut/mesh">
	<attribute index="0" type="float" size="3">
		1 1 0
		-0.999999 1 0
		-1 -0.999999 0
		1 -1 0</attribute>
	<attribute index="2" type="float" size="3">
		0 0 1
		0 0 1
		0 0 1
		0 0 1</attribute>
	<attribute index="3" type="float" size="3">
		1 -1.58946e-007 0
		1 0 0
		1 -1.58946e-007 0
		1 -4.76837e-007 0</attribute>
	<attribute index="4" type="float" size="3">
		3.17892e-007 1 -0
		4.76837e-007 1 -0
		3.17892e-007 1 -0
		-0 1 -0</attribute>
	<attribute index="5" type="float" size="2">
		1 1
		0 1
		0 0
		1 0</attribute>
	<indices cmd="triangles" type="ushort">
		2 1 0
		3 2 0</indices>
</mesh>
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