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gltut / Tut 12 Dynamic Range / tutorials.lua

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SetupProject("Tut 12 Scene Lighting", "Scene Lighting.cpp",
	"Lights.h", "Lights.cpp", "Scene.h", "Scene.cpp",
	"data/PNC.vert", "data/PN.vert",
	"data/DiffuseSpecular.frag", "data/DiffuseOnly.frag",
	"data/DiffuseSpecularMtl.frag", "data/DiffuseOnlyMtl.frag"
)

SetupProject("Tut 12 HDR Lighting", "HDR Lighting.cpp",
	"Lights.h", "Lights.cpp", "Scene.h", "Scene.cpp",
	"data/PNC.vert", "data/PN.vert",
	"data/DiffuseSpecular.frag", "data/DiffuseOnly.frag",
	"data/DiffuseSpecularMtl.frag", "data/DiffuseOnlyMtl.frag"
)

SetupProject("Tut 12 Gamma Correction", "Gamma Correction.cpp",
	"Lights.h", "Lights.cpp", "Scene.h", "Scene.cpp",
	"data/PNC.vert", "data/PN.vert",
	"data/DiffuseSpecular.frag", "data/DiffuseOnly.frag",
	"data/DiffuseSpecularMtl.frag", "data/DiffuseOnlyMtl.frag"
)