gltut / Documents / Illumination / RayEquation.mathml

<?xml version="1.0" encoding="utf-8"?>
<math display="block" xmlns="http://www.w3.org/1998/Math/MathML">
	<mtable columnalign="left">
		<mtr>
			<mtd>
				<mover accent="true">
					<mi>D</mi>
					<mo>&#x5e;</mo>
				</mover>
				<mo>=</mo>
				<mtext>Ray Direction</mtext>
			</mtd>
		</mtr>
		<mtr>
			<mtd>
				<mover accent="true">
					<mi>O</mi>
					<mo>&#x21C0;</mo>
				</mover>
				<mo>=</mo>
				<mtext>Ray Origin</mtext>
			</mtd>
		</mtr>
		<mtr>
			<mtd>
				<mover accent="true">
					<mi>P</mi>
					<mo>&#x21C0;</mo>
				</mover>
				<mfenced open="(" close=")" separators=",">
					<mrow>
						<mi>t</mi>
					</mrow>
				</mfenced>
				<mo>=</mo>
				<mover accent="true">
					<mi>D</mi>
					<mo>&#x5e;</mo>
				</mover>
				<mi>t</mi>
				<mo>+</mo>
				<mover accent="true">
					<mi>O</mi>
					<mo>&#x21C0;</mo>
				</mover>
			</mtd>
		</mtr>
	</mtable>
</math>
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