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gltut / Tut 05 Objects in Depth / tutorials.lua

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SetupProject("Tut 05 Overlap No Depth", "OverlapNoDepth.cpp",
	"data/Standard.frag", "data/Standard.vert")
SetupProject("Tut 05 Base Vertex with Overlap", "BaseVertexOverlap.cpp",
	"data/Standard.frag", "data/Standard.vert")
SetupProject("Tut 05 Depth Buffering", "DepthBuffer.cpp",
	"data/Standard.frag", "data/Standard.vert")
SetupProject("Tut 05 Vertex Clipping", "VertexClipping.cpp",
	"data/Standard.frag", "data/Standard.vert")
SetupProject("Tut 05 Depth Clamping", "DepthClamping.cpp",
	"data/Standard.frag", "data/Standard.vert")
SetupProject("Tut 05 Depth Fighting", "DepthFighting.cpp",
	"data/Standard.frag", "data/Standard.vert")