Source

gltut / Tut 12 Dynamic Range / tutorials.lua

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SetupProject("Tut 12 Scene Lighting", "Scene Lighting.cpp",
	"Lights.h", "Lights.cpp",
	"data/PNC.vert", "data/PN.vert",
	"data/DiffuseSpecular.frag", "data/DiffuseOnly.frag"
)