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Learning Modern 3D Graphics Programming

This project is the home for a series of tutorials on graphics programming, using OpenGL. These tutorials are intended for any programmer, whether they understand graphics and rendering yet or not.

The primary goal of this project is to help users learn modern graphics programming techniques.

The text of the tutorials is available online.

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Installation

The source code distribution for the tutorials is available. The source has no external dependencies; all dependent projects are included with the distribution. The distribution contains the tutorial text in HTML form, as well as in PDF book form.

Instructions for building the tutorials are available as well. At present, the tutorials only work on Windows, but a Linux port is in progress.

Updated

Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.