Commits

Author Commit Message Labels Comments Date
Jason McKesson
glimg: Changed how texture generation worked, to better support DSA and Storage.
Jason McKesson
Issue #19: Image creator documentation.
Jason McKesson
Documentation update.
Jason McKesson
The glimg and glload tests now rely on FreeGLUT.
Jason McKesson
glimg: Issue 3 fixed: images of all formats (save BC6&7) are flipped properly.
Jason McKesson
glimg: Changed how ImageCreator works. It now manages its own memory. Texture flipping still needs to be supported.
Jason McKesson
Added the Math library to the include list for examples.
Jason McKesson
Added a simple glfw example.
Jason McKesson
copyediting.
Jason McKesson
Build system is documented.
Jason McKesson
Added main GLSDK documentation. Documented build.
Jason McKesson
Merge
Jason McKesson
Added a means to automatically download the external distributions (only works with LuaSockets and Luaex.)
Jason McKesson
temp: DSA force.
Jason McKesson
glimg: Texture storage support.
Jason McKesson
glimg: Texture generator now uses .hpp from glload.
Jason McKesson
glload: has pure C build
Jason McKesson
Examples and linking.
Jason McKesson
Added glfw and freeglut to root build system.
Jason McKesson
Moved external builds to the apporpriate directories.
Jason McKesson
GLFW version 2.7.2 now supported.
Jason McKesson
FreeGLUT 2.6.0 now has a build.
Jason McKesson
GLimg: Force signed now works for BC4 and BC5.
Jason McKesson
glload: Removing spec generation. That is now owned by gl-xml-specs.
Jason McKesson
glload: tweak to code gen docs.
Jason McKesson
glload: Finished new headers. They seem to work OK.
Jason McKesson
glload: New header building started. Still need extension header and the actual version headers.
Jason McKesson
Merge with glspec
Jason McKesson
New dump from gl-xml-specs, changelist 247ffb6d3edc.
Branches
glspec
Jason McKesson
Basic GLimg documentation finished.
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