1. Jason McKesson
  2. Unofficial OpenGL SDK

Commits

Author Commit Message Date Builds
Jason McKesson
glimg: Basic dds9 loading. Infrastructure in place for dds10s.
Jason McKesson
glimg: Stb_image-based loader works. At least, on PNGs.
Jason McKesson
glimg: ImageSet texture generation works for simple cases.
Jason McKesson
glimg: Basic code for generating internal OpenGL formats.
Jason McKesson
glimg: Changed how format testing works.
Jason McKesson
glimg: Moved verification code into a new file.
Jason McKesson
glimg: Added some verification for image formats. Also added line aligment.
Jason McKesson
glimg: Basic image data seems to flow correctly, from loader to ImageSet.
Jason McKesson
Added an ignore list.
Jason McKesson
glimg: Basic test in, not yet tested.
Jason McKesson
Movement.
Jason McKesson
Start on glimg.
Jason McKesson
Fix for a spec bug: glTexImage3D was incorrectly marked deprecated.
Jason McKesson
Both Windows and Linux work with glload.
Jason McKesson
glload now appears fully functional under Linux.
Jason McKesson
Linux compiles and works, but GLX extensions are not yet available.
Jason McKesson
Linux codegeneration compiles, but doesn't run. Still needs to get Linux core files.
Jason McKesson
Solved a few pointer issues and updated the premake projects for Linux/GLX, preliminarily.
Jason McKesson
Preliminary support for Linux in extension loader.
Jason McKesson
Added a capability test project.
Jason McKesson
Rename fail.
Jason McKesson
Finsihed conversion from C to C++. Added some small Doxygen documentation.
Jason McKesson
Not working. Converting to new filenames and C++.
Jason McKesson
glload now verified to work on Windows.
Jason McKesson
Initial dump of glload. Untested.
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