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Anonymous committed 643b355

commenting the algorithms used in bezier clipping

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File VectorBoolean/FBBezierCurve.m

 
 - (void) round
 {
+    // Round the end and control points to the nearest integral value.
     _endPoint1 = FBRoundPoint(_endPoint1);
     _controlPoint1 = FBRoundPoint(_controlPoint1);
     _controlPoint2 = FBRoundPoint(_controlPoint2);