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Westley Martínez committed 4ff2125

Update README, add NEWS, comment example.

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+2013-11-17 0.1.1
+----------------
+
+The map loading bug has been fixed.  This involves a slight change
+to the ANIMAP format.  If you have used 0.1.0, please read
+example.animap to see what needs to be changed.
+
+PNGs will now show up in the palette for versions of Tkinter that
+support the format.
+
+2013-11-16 0.1.0
+----------------
+
+As this is the inital version, I will take time to advertise some of the
+features in the first release:
+
+ * Maps are built up out of square tiles sizeable up to 256 px.
+ * Changeable viewport for working with multiple resolutions
+ * 'Blank' tiles
+ * Multiple maps can be opened and edited at the same time
+ * Support for sprite sheets
+
+The program was designed mostly for the use of its designer.  Thus he
+will add more features as he needs them.
-Map Editor 0.1.0 README
+Map Editor 0.1.1 README
 =======================
 
 Copyright (c) 2013 Westley Martínez.  All rights reserved.
 What's New
 ----------
 
-As this is the inital version, I will take time to advertise some of the
-features in the first release:
+For a detailed history of changes, please read NEWS.
 
- * Maps are built up out of square tiles sizeable up to 256 px.
- * Changeable viewport for working with multiple resolutions
- * 'Blank' tiles
- * Multiple maps can be opened and edited at the same time
- * Support for sprite sheets
+The map loading bug has been fixed.  This involves a slight change
+to the ANIMAP format.  If you have used 0.1.0, please read
+example.animap to see what needs to be changed.
 
-The program was designed mostly for the use of its designer.  Thus he
-will add more features as he needs them.
+PNGs will now show up in the palette for versions of Tkinter that
+support the format.
 
 Documentation
 -------------
 comments found in tile.py.  For detailed questions, please contact the
 author.  More complete documentation will be added as the API matures.
 
-Known Bugs
-----------
-
-There is, at the time of this writing, one known bug.  It occurs
-occasionally when one opens a map file with the editor.  Although the
-map may appear incorrect, the map structure itself seems to be correct.
-The developer is working hard to find the cause of this issue.
-
 Reporting Bugs and Feature Requests
 -----------------------------------
 
 {
+    "_comment": "The following two variables need to be added to any maps created with 0.1.0.  __tile_db is the same as tiles.  __next_index is the highest number found in __tile_db",
     "__next_index": 8,
     "__tile_db": {
         "main_castle.gif_0": 3,