- changed status to on hold
Multiple Psi Field mutants causes CTD
There seems to be a bug where if two or more mutants that generate a Psi Field, such as Controllers and Poltergeists, are within range of the player, it can cause a CTD with an empty stack trace. It's as though the engine doesn't know what to do with more than one Psi Field affecting the player. I've had the exact same crash in Lost Alpha under the same conditions, and it happens most in Wild Territory in both mods.
I don't currently have a save where I can recreate the issue to generate a log, and anyway the contents before the empty stack trace are different every time, so it wouldn't be much help. I have attached my user.ltx, though.
The only workarounds I've come up with is to either try and kill one of the Psi mutants quickly, before the game has a chance to crash, or leave the area and return when hopefully one of the mutants has either moved away from the other one or gotten killed.
Comments (2)
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repo owner -
repo owner - changed status to invalid
Incomplete bug report, requested information still missing
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Please attach the missing attachments (
appdata\user.ltx
, the log file fromappdata\logs
and (if available) latest save before this happened (.scoc
and.scop
files for that save)