Save/load while using underbarrel grenade launcher can break alt fire functionality and change ammo states
To reproduce:
Obtain a rifle with underbarrel grenade launcher, a damaged grenade, and non-damaged rifle ammo
Make sure your rifle’s magazine is loaded with non-damaged ammo
Load a damaged grenade into your underbarrel launcher
Once the grenade launcher is loaded, quicksave and quickload
Observe you can no longer switch back to regular firing
Remove the grenade launcher from the rifle
Observe the ammunition in your rifle’s magazine, it should now be “damaged”
Comments (6)
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repo owner - changed status to on hold
Please attach the missing attachments (the log file from
appdata\logs
and (if available) latest save before this happened (.scoc
and.scop
files for that save) -
reporter - attached bugtest.scop
- attached bugtest.scoc
- attached bugtest.dds
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reporter This save can also be used to test the bug Nodens reported…
To reproduce:
Obtain a rifle with underbarrel grenade launcher, a damaged grenade, and non-damaged rifle ammo
Make sure your rifle’s magazine is loaded with non-damaged ammo
Load a damaged grenade into your underbarrel launcher
Switch back to regular firing, off of the grenade launcher. Make sure you can see your non-damaged rifle ammo icon on the HUD
Quicksave and quickload
After quickloading, detatch the grenade launcher from your rifle.
Observe the damaged grenade is now in perfect condition.
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reporter - attached xray_test.log
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repo owner - changed status to open
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If you load a damaged or old grenade in to your launcher and then unload it, it will become new as well. xD