Game adds Monolith Companions that spawn on top of the player when changing levels

Issue #366 new
Former user created an issue

I saw that someone posted about this earlier but it wasn't addressed because they didn't attach their user.ltx and log. For some reason it's not letting me attach more than one document, so hopefully the log is the more important of the two.

Anyway, I was in the Great Swamp as a Loner, having just finished some jobs for Clear Sky, when I noticed that I had two Monolith companions in my Relations tab. They were far away and not moving toward me, and they had no marker on the map. But since they were considered companions, they spawned on top of me when I left the map for the Cordon. After a few attempts I managed to managed to run away from them. Once I was safe I checked my PDA and found saw that they were no longer considered companions.

I hope this can be fixed because at the very least it means some very costly armor repairs. And if there had been more than two I don't know if I could have gotten away at all.

This is on Hotfix 7.

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