- changed status to invalid
ERROR
stack traceback: ...e.r. anomaly 1.5.0 [beta 3.0]\gamedata\scripts_g.script:709: in function 'abort' ...omaly 1.5.0 [beta 3.0]\gamedata\scripts\xr_camper.script:558: in function 'set_scheme' ...nomaly 1.5.0 [beta 3.0]\gamedata\scripts\xr_logic.script:249: in function 'activate_by_section' ...nomaly 1.5.0 [beta 3.0]\gamedata\scripts\xr_logic.script:528: in function 'switch_to_section' ...anomaly 1.5.0 [beta 3.0]\gamedata\scripts\xr_hear.script:95: in function 'hear_callback' ...ly 1.5.0 [beta 3.0]\gamedata\scripts\xr_motivator.script:589: in function <...ly 1.5.0 [beta 3.0]\gamedata\scripts\xr_motivator.script:580> You are trying to set 'path_look' equal to 'path_walk' in section [camper@cover] for npc [sim_default_monolith_410336] ERROR: no path_walk_info npc=nil path_walk=nil object 'sim_default_monolith_410346': activate_by_section: section 'walker@walk' does not exist ERROR: There is no patrol path nil ERROR: You are trying to set 'path_look' equal to 'path_walk' in section [walker@walk] for npc [sim_default_monolith_410346] ERROR: no path_walk_info npc=nil path_walk=nil ERROR: no path_walk_info npc=nil path_walk=nil stack trace:
Comments (2)
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repo owner -
repo owner - removed version
Removing version: Anomaly 1.5.0 Beta 3 Hotfix 1 (automated comment)
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