CTD, walking into a garage (w/ClearSky trader) with a companion

Issue #622 new
Former user created an issue

Hi,

Playing v.1.5.1 I got the following -

FATAL ERROR

[error]Expression    : child
[error]Function      : CSE_ALifeInventoryBox::add_offline
[error]File          : alife_dynamic_object.cpp
[error]Line          : 244
[error]Description   : assertion failed


stack trace:

I invited an NPC to join my team - be a companion. Next, I enter Clear Sky Base on the Swamp, approach the trader and during the walk in the game crashed supposedly at the moment the companion behind me entered the building. I did not start a conversation with trader, I was walking. I am attaching also a pretty recent savegame before the issue (campfire by the tower outside of the base).

Thanks and regards. Antony

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