- changed status to open
Very poor performance on simple nested prefab
I have a prefab that contains four instances of another prefab. When I expand the parent prefab, Unity hangs for tens of seconds and prevents doing anything productive until the parent prefab is collapsed.
The hierarchy is as follows:
Archway * Arch (ProBuilder mesh) * Pillar (ProBuilder mesh) * Pillar (ProBuilder mesh)
Corner * Arch (ProBuilder mesh) * Arch (ProBuilder mesh) * Pillar (ProBuilder mesh)
Room (This is the problem one) * Walls (ProBuilder mesh) * Archway (Prefab) * Archway (Prefab) * Archway (Prefab) * Corner (Prefab)
The prefab hierarchy is only two levels deep and I am aghast that the product is choking on this simple example. I can only hope this is a one-off anomoly and not a fundamental design issue.
Comments (3)
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What version of uPrefabs are you currently using? I'd like to get you on a beta version for updates. Can you please email me at devon@antihero-studios.com with your invoice id.
Thanks,
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- changed status to resolved
1.4 submitted and under review in the asset store. It should be resolved within that version.
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