Adding and modifying wrong components when reverting

Issue #15 resolved
Carlos Mangas created an issue

I reverted a BoxCollider2D in a child prefab and the boxCollider of every other prefab on the project was changed, and for those who didn't have colliders this operation added one.

The child prefab was a uPrefab Child not a nested prefab.

Comments (3)

  1. Devon Klompmaker

    1.4 submitted and under review in the asset store. It should be resolved within that version.

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