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Reflection against NonSerialized ignored
Issue #44
resolved
you might want to ignore fields which are set with the NonSerialized attribute
I saw that uPrefabs wants to reflect against RectOffset::m_Ptr and GUIStyle::m_Ptr, which crashes unity when you use the revert option on an object with a layout component.
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Good find. I'm not sure why this hasn't come up before but nonetheless I will begin work to include for our next release.