Commits
| Author | Commit | Message | Date | Builds |
|---|---|---|---|---|
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- ifdef for CMEM
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- ifdef for engine exit/halt
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- Refactoring in order to remove some warning related to using of int instead of NSInteger
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- First attempt to fix crashes on loading 'Styles'
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- Fixes for cropped background image on iPhone
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- Restyle of 'Simple' and 'Missions' buttons at Main screen
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- Added required icons
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- arm64 added as valid arch
- 'Skip Install' set to 'YES' for libraries
- 'Build libfpc.a' modified
- fpc compiling options cleared
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- Version bump to 2.0
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- Fix for crash on loading SingleWeaponViewController in Settings
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- 'safeScale' now always 1.0
Note: Really a little bit weird, but seems to work perfectly
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- Load fonts on init if not 'mobile'
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- Property for port in MapPreviewButtonView
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- Using of @autoreleasepool is better
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- Fix for iPhone 4S screen size
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- Fix for 'hold for delete' for cells in teams table
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41cfa8e
M
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Merge with ios-rus-localization
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- Fix for retrieving 'Maze' preview genration
Note: We use now GCD instead of pthread for launch preview generation from engine side (it is now done with RunEngine, not direct call to GenLandPreview)
Note 2: For a moment LandPreview without Alpha used
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- Improved fix for UI elements positioning at GameConfigViewController
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- Localization for SingleSchemeViewController fixed
- Typos in Russian Scheme.strings
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- Russian Scheme.strings localized
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- Russian Localizable.strings localized
- Few fixes for Russian About.strings
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- Fix for localization of detail labels at AboutViewController
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- Russian About.strings localized
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- Rus localization started
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- Russian localization files added
TODO: Actually localize these files
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- Small fix for debug view frame
Note: Still need to handle autorotation here
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- Fix for initial wrong UI positioning for GameConfigViewController
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- Fix for show/hide helpPage animations
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- HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped
Note: Xib's are automodified by Xcode
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