Musubi is the multi-level parallel lattice Boltzmann solver within the APES suite. It is working on a linearized octree and uses efficient data structures allowing adaptive parallel simulations. Musubi offers several collision kernels and is designed in a way to deal with huge meshes very efficiently.
How to compile
Musubi makes use of the waf, to manage the compilation.
You will need to have an MPI wrapper for your Fortran compiler and have the FC environment variable set to that, typically that is: export FC=mpif90
You can configure your compilation with:
and then build the executable with
How to run
Musubi comes with a collection of cases so you can start simulating right away. Have a look at the testsuite/physics folder.
For further details see the Doxygen documentation.
Note, that this source code includes some other software parts to your convenience.
- Treelm is the central library providing the octree infrastructure. It is available under the terms of the BSD License.
- Aotus is used for configuration and header files. It is released under the terms of the MIT License as the Lua library, that it includes.
- Waf is used as the build system and is released under the terms of the BSD license.
- CoCo is used to preprocess Fortran source files and is released under the terms of the GPLv2.
Musubi is licensed under the terms of the 2-clause BSD license reproduced below. This means that Seeder is free software and can be used, reproduced, modified, distributed and redistributed also for commercial purposes under the conditions of the BSD license. The only requirement is that some credit to the authors is given by putting this copyright notice somewhere in your project.
According to good scientific practice, publications on results achieved in whole or in part due to Seeder should cite at least one paper presenting the Seeder software.
Copyright (C) 2011-2013 German Research School for Simulation Sciences GmbH, Aachen. Copyright (C) 2013 University of Siegen. All rights reserved.
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