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Neal Norwitz  committed 2211942

Backport 54644:
SF #1685563, MSVCCompiler creates redundant and long PATH strings

If MSVCCompiler.initialize() was called multiple times, the path
would get duplicated. On Windows, this is a problem because the
path is limited to 4k. There's no benefit in adding a path multiple
times, so prevent that from occuring. We also normalize the path
before checking for duplicates so things like /a and /a/ won't both
be stored.

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  • Parent commits f219bb7
  • Branches 2.5

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Files changed (2)

File Lib/distutils/msvccompiler.py

     j = string.find(sys.version, ")", i)
     return sys.version[i+len(prefix):j]
 
+def normalize_and_reduce_paths(paths):
+    """Return a list of normalized paths with duplicates removed.
+
+    The current order of paths is maintained.
+    """
+    # Paths are normalized so things like:  /a and /a/ aren't both preserved.
+    reduced_paths = []
+    for p in paths:
+        np = os.path.normpath(p)
+        # XXX(nnorwitz): O(n**2), if reduced_paths gets long perhaps use a set.
+        if np not in reduced_paths:
+            reduced_paths.append(np)
+    return reduced_paths
 
 
 class MSVCCompiler (CCompiler) :
                 self.__paths.append(p)
         except KeyError:
             pass
+        self.__paths = normalize_and_reduce_paths(self.__paths)
         os.environ['path'] = string.join(self.__paths, ';')
 
         self.preprocess_options = None
 Library
 -------
 
+- Patch #1685563: remove (don't add) duplicate paths in distutils.MSVCCompiler.
+
 - Bug #978833: Revert r50844, as it broke _socketobject.dup.
 
 - Bug #1675967: re patterns pickled with Python 2.4 and earlier can