them on the receiving end, or alternatively you can disable unpickling of
global objects on the receiving end.
Send a pickled string *packet* to the socket. This function allows for
partial sends which can happen when the network is busy.
.. method:: createSocket()
Tries to create a socket; on failure, uses an exponential back-off
been used, you could lose messages (since the handler won't even attempt
a connection until the delay has elapsed, but just silently drop messages
during the delay period).