an Installer package from the installation plus other files in ``resources``
and ``scripts`` and placed that on a ``.dmg`` disk image.
-Here are the steps you ned to follow to build a MacPython installer:
-- Run ``./build-installer.py``. Optionally you can pass a number of arguments
- to specify locations of various files. Please see the top of
+* A MacOS X 10.4 (or later)
+* XCode 2.2 (or later), with the universal SDK
+* No Fink (in ``/sw``) or DarwinPorts (in ``/opt/local``), those could
+ interfere with the build.
+* The documentation for the release must be available on python.org
+ because it is included in the installer.
+Here are the steps you need to follow to build a MacPython installer:
+* Run ``./build-installer.py``. Optionally you can pass a number of arguments
+ to specify locations of various files. Please see the top of
``build-installer.py`` for its usage.
-- When done the script will tell you where the DMG image is.
-The script needs to be run on Mac OS X 10.4 with Xcode 2.2 or later and
+ Running this script takes some time, I will not only build Python itself
+ but also some 3th-party libraries that are needed for extensions.
+* When done the script will tell you where the DMG image is (by default
+ somewhere in ``/tmp/_py``).
+The resulting binaries should work on MacOSX 10.3.9 or later. I usually run
+the installer on a 10.3.9, a 10.4.x PPC and a 10.4.x Intel system and then
+run the testsuite to make sure.
+(This is mostly of historic interest)
When all is done, announcements can be posted to at least the following