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ascetic85  committed 09b023b

fix error whencompiling on Mac , and change the resource directory to resource

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  • Parent commits dfdddb5

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Files changed (120)

File GameEngine

Binary file modified.

File GameEngine.pro

 
 #after having these, create a folder resourc and add to it all the images, sounds that you want to use in your game
 
-
+MOC_DIR = moc
+OBJECTS_DIR = obj
 unix:!symbian:!maemo5:!win {
     #Special case for N950 that works, all other devices will use the else case
     dir1.files = resourc/*
     dir1.path  = /opt/
-$${TARGET}
+#$${TARGET}
     INSTALLS += dir1
 } else {
     dir1.source += resourc/*
     DEPLOYMENTFOLDERS = dir1
 }
 
+unix {
+    mac {
+        CONFIG -= app_bundle
+    }
+}
 
 symbian:TARGET.UID3 = 0xE2886576
 

File GameEngine.pro.user

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-      <value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>
-      <value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">QtProjectManager.QMakeBuildStep</value>
-      <value type="bool" key="QtProjectManager.QMakeBuildStep.LinkQmlDebuggingLibrary">false</value>
-      <value type="bool" key="QtProjectManager.QMakeBuildStep.LinkQmlDebuggingLibraryAuto">true</value>
-      <value type="QString" key="QtProjectManager.QMakeBuildStep.QMakeArguments"></value>
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-      <value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>
-      <value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">Qt4ProjectManager.MakeStep</value>
-      <value type="bool" key="Qt4ProjectManager.MakeStep.Clean">true</value>
-      <value type="QString" key="Qt4ProjectManager.MakeStep.MakeArguments">clean</value>
-      <value type="QString" key="Qt4ProjectManager.MakeStep.MakeCommand"></value>
-     </valuemap>
-     <value type="int" key="ProjectExplorer.BuildStepList.StepsCount">1</value>
-     <value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">Clean</value>
-     <value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>
-     <value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">ProjectExplorer.BuildSteps.Clean</value>
-    </valuemap>
-    <value type="int" key="ProjectExplorer.BuildConfiguration.BuildStepListCount">2</value>
-    <value type="bool" key="ProjectExplorer.BuildConfiguration.ClearSystemEnvironment">false</value>
-    <valuelist type="QVariantList" key="ProjectExplorer.BuildConfiguration.UserEnvironmentChanges"/>
-    <value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">Qt 4.7.3 for Symbian^3 (Qt SDK) Release</value>
-    <value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>
-    <value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">Qt4ProjectManager.Qt4BuildConfiguration</value>
-    <value type="int" key="Qt4ProjectManager.Qt4BuildConfiguration.BuildConfiguration">0</value>
-    <value type="QString" key="Qt4ProjectManager.Qt4BuildConfiguration.BuildDirectory">C:/QtApps/GameEngine/GameEngine</value>
-    <value type="int" key="Qt4ProjectManager.Qt4BuildConfiguration.QtVersionId">10</value>
-    <value type="bool" key="Qt4ProjectManager.Qt4BuildConfiguration.UseShadowBuild">false</value>
-   </valuemap>
-   <value type="int" key="ProjectExplorer.Target.BuildConfigurationCount">4</value>
-   <valuemap type="QVariantMap" key="ProjectExplorer.Target.DeployConfiguration.0">
-    <valuemap type="QVariantMap" key="ProjectExplorer.BuildConfiguration.BuildStepList.0">
-     <valuemap type="QVariantMap" key="ProjectExplorer.BuildStepList.Step.0">
-      <value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">Create SIS Package</value>
-      <value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>
-      <value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">Qt4ProjectManager.S60SignBuildStep</value>
-      <value type="QString" key="Qt4ProjectManager.S60CreatePackageStep.Certificate"></value>
-      <value type="QString" key="Qt4ProjectManager.S60CreatePackageStep.Keyfile"></value>
-      <value type="int" key="Qt4ProjectManager.S60CreatePackageStep.SignMode">0</value>
-      <value type="bool" key="Qt4ProjectManager.S60CreatorPackageStep.SmartInstaller">false</value>
-      <value type="bool" key="Qt4ProjectManager.S60CreatorPackageStep.SuppressPatchWarningDialog">false</value>
-     </valuemap>
-     <valuemap type="QVariantMap" key="ProjectExplorer.BuildStepList.Step.1">
-      <value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">Deploy</value>
-      <value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>
-      <value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">Qt4ProjectManager.S60DeployStep</value>
-     </valuemap>
-     <value type="int" key="ProjectExplorer.BuildStepList.StepsCount">2</value>
-     <value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">Deploy</value>
-     <value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>
-     <value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">ProjectExplorer.BuildSteps.Deploy</value>
-    </valuemap>
-    <value type="int" key="ProjectExplorer.BuildConfiguration.BuildStepListCount">1</value>
-    <value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">Deploy to Symbian device</value>
-    <value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>
-    <value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">Qt4ProjectManager.S60DeployConfiguration</value>
-    <value type="int" key="Qt4ProjectManager.S60DeployConfiguration.CommunicationChannel">0</value>
-    <value type="QString" key="Qt4ProjectManager.S60DeployConfiguration.DeviceAddress"></value>
-    <value type="QString" key="Qt4ProjectManager.S60DeployConfiguration.DevicePort">65029</value>
-    <value type="QChar" key="Qt4ProjectManager.S60DeployConfiguration.InstallationDriveLetter">C</value>
-    <value type="QString" key="Qt4ProjectManager.S60DeployConfiguration.SerialPortName"></value>
-    <value type="bool" key="Qt4ProjectManager.S60DeployConfiguration.SilentInstall">true</value>
-   </valuemap>
-   <value type="int" key="ProjectExplorer.Target.DeployConfigurationCount">1</value>
-   <valuemap type="QVariantMap" key="ProjectExplorer.Target.RunConfiguration.0">
-    <value type="bool" key="Analyzer.Project.UseGlobal">true</value>
-    <value type="bool" key="Analyzer.Project.UseGlobal">true</value>
-    <valuelist type="QVariantList" key="Analyzer.Valgrind.AddedSuppressionFiles"/>
-    <valuelist type="QVariantList" key="Analyzer.Valgrind.AddedSuppressionFiles"/>
-    <value type="bool" key="Analyzer.Valgrind.Callgrind.CollectBusEvents">false</value>
-    <value type="bool" key="Analyzer.Valgrind.Callgrind.CollectBusEvents">false</value>
-    <value type="bool" key="Analyzer.Valgrind.Callgrind.CollectSystime">false</value>
-    <value type="bool" key="Analyzer.Valgrind.Callgrind.CollectSystime">false</value>
-    <value type="bool" key="Analyzer.Valgrind.Callgrind.EnableBranchSim">false</value>
-    <value type="bool" key="Analyzer.Valgrind.Callgrind.EnableBranchSim">false</value>
-    <value type="bool" key="Analyzer.Valgrind.Callgrind.EnableCacheSim">false</value>
-    <value type="bool" key="Analyzer.Valgrind.Callgrind.EnableCacheSim">false</value>
-    <value type="bool" key="Analyzer.Valgrind.Callgrind.EnableEventToolTips">true</value>
-    <value type="bool" key="Analyzer.Valgrind.Callgrind.EnableEventToolTips">true</value>
-    <value type="double" key="Analyzer.Valgrind.Callgrind.MinimumCostRatio">0.01</value>
-    <value type="double" key="Analyzer.Valgrind.Callgrind.MinimumCostRatio">0.01</value>
-    <value type="double" key="Analyzer.Valgrind.Callgrind.VisualisationMinimumCostRatio">10</value>
-    <value type="double" key="Analyzer.Valgrind.Callgrind.VisualisationMinimumCostRatio">10</value>
-    <value type="bool" key="Analyzer.Valgrind.FilterExternalIssues">true</value>
-    <value type="bool" key="Analyzer.Valgrind.FilterExternalIssues">true</value>
-    <value type="int" key="Analyzer.Valgrind.NumCallers">25</value>
-    <value type="int" key="Analyzer.Valgrind.NumCallers">25</value>
-    <valuelist type="QVariantList" key="Analyzer.Valgrind.RemovedSuppressionFiles"/>
-    <valuelist type="QVariantList" key="Analyzer.Valgrind.RemovedSuppressionFiles"/>
-    <value type="bool" key="Analyzer.Valgrind.TrackOrigins">true</value>
-    <value type="bool" key="Analyzer.Valgrind.TrackOrigins">true</value>
-    <value type="QString" key="Analyzer.Valgrind.ValgrindExecutable">valgrind</value>
-    <value type="QString" key="Analyzer.Valgrind.ValgrindExecutable">valgrind</value>
-    <valuelist type="QVariantList" key="Analyzer.Valgrind.VisibleErrorKinds">
-     <value type="int">0</value>
-     <value type="int">1</value>
-     <value type="int">2</value>
-     <value type="int">3</value>
-     <value type="int">4</value>
-     <value type="int">5</value>
-     <value type="int">6</value>
-     <value type="int">7</value>
-     <value type="int">8</value>
-     <value type="int">9</value>
-     <value type="int">10</value>
-     <value type="int">11</value>
-     <value type="int">12</value>
-     <value type="int">13</value>
-     <value type="int">14</value>
-    </valuelist>
-    <valuelist type="QVariantList" key="Analyzer.Valgrind.VisibleErrorKinds">
-     <value type="int">0</value>
-     <value type="int">1</value>
-     <value type="int">2</value>
-     <value type="int">3</value>
-     <value type="int">4</value>
-     <value type="int">5</value>
-     <value type="int">6</value>
-     <value type="int">7</value>
-     <value type="int">8</value>
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-     <value type="int">10</value>
-     <value type="int">11</value>
-     <value type="int">12</value>
-     <value type="int">13</value>
-     <value type="int">14</value>
-    </valuelist>
-    <value type="QString" key="ProjectExplorer.ProjectConfiguration.DefaultDisplayName">GameEngine on Symbian Device</value>
-    <value type="QString" key="ProjectExplorer.ProjectConfiguration.DisplayName"></value>
-    <value type="QString" key="ProjectExplorer.ProjectConfiguration.Id">Qt4ProjectManager.S60DeviceRunConfiguration</value>
-    <value type="QString" key="Qt4ProjectManager.S60DeviceRunConfiguration.CommandLineArguments"></value>
-    <value type="QString" key="Qt4ProjectManager.S60DeviceRunConfiguration.ProFile">GameEngine.pro</value>
-    <value type="uint" key="RunConfiguration.QmlDebugServerPort">3768</value>
-    <value type="bool" key="RunConfiguration.UseCppDebugger">true</value>
-    <value type="bool" key="RunConfiguration.UseQmlDebugger">false</value>
-    <value type="bool" key="RunConfiguration.UseQmlDebuggerAuto">false</value>
-   </valuemap>
-   <value type="int" key="ProjectExplorer.Target.RunConfigurationCount">1</value>
-  </valuemap>
- </data>
- <data>
-  <variable>ProjectExplorer.Project.TargetCount</variable>
-  <value type="int">5</value>
- </data>
- <data>
-  <variable>ProjectExplorer.Project.Updater.EnvironmentId</variable>
-  <value type="QString">{6e9e4072-edfc-4265-a016-f4076099fd0c}</value>
- </data>
- <data>
-  <variable>ProjectExplorer.Project.Updater.FileVersion</variable>
-  <value type="int">10</value>
- </data>
-</qtcreator>

File Makefile

-#############################################################################
-# Makefile for building: GameEngine
-# Generated by qmake (2.01a) (Qt 4.7.3) on: Thu Nov 3 11:51:50 2011
-# Project:  GameEngine.pro
-# Template: app
-# Command: c:\qtsdk\symbian\sdks\symbian3qt473\bin\qmake.exe -spec ..\..\..\QtSDK\Symbian\SDKs\Symbian3Qt473\mkspecs\symbian-sbsv2 CONFIG+=release -after  OBJECTS_DIR=obj MOC_DIR=moc UI_DIR=ui RCC_DIR=rcc -o bld.inf GameEngine.pro
-#############################################################################
-
-MAKEFILE          = Makefile
-QMAKE             = c:\qtsdk\symbian\sdks\symbian3qt473\bin\qmake.exe
-DEL_FILE          = del 2> NUL
-DEL_DIR           = rmdir
-CHK_DIR_EXISTS    = if not exist
-MKDIR             = mkdir
-MOVE              = move
-DEBUG_PLATFORMS   = winscw gcce armv5 armv6
-RELEASE_PLATFORMS = gcce armv5 armv6
-MAKE              = make
-SBS               = sbs
-
-DEFINES	 = -DSYMBIAN -DUNICODE -DQT_KEYPAD_NAVIGATION -DQT_SOFTKEYS_ENABLED -DQT_USE_MATH_H_FLOATS -DQT_NO_DEBUG -DQT_MULTIMEDIA_LIB -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB
-INCPATH	 =  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/include/QtCore"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/include/QtNetwork"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/include/QtGui"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/include/QtOpenGL"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/include/QtMultimedia"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/include"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/include/QtMultimediaKit"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/include/QtSystemInfo"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/mkspecs/common/symbian"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/epoc32/include"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/epoc32/include/stdapis"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/epoc32/include/stdapis/sys"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/epoc32/include/mw"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/epoc32/include/platform/mw"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/epoc32/include/platform"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/epoc32/include/platform/loc"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/epoc32/include/platform/mw/loc"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/epoc32/include/platform/loc/sc"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/epoc32/include/platform/mw/loc/sc"  -I"C:/QtMobility"  -I"C:/QtSystemInfo"  -I"C:/QtMultimediaKit"  -I"C:/QtSDK/Symbian/SDKs/Symbian3Qt473/epoc32/include/stdapis/stlportv5"  -I"C:/QtApps/GameEngine/GameEngine/moc"  -I"C:/QtApps/GameEngine/GameEngine/Srcs"  -I"C:/QtApps/GameEngine/GameEngine"  -I"C:/QtApps/GameEngine/GameEngine/ui" 
-first: default
-
-all: debug release
-
-default: debug-winscw
-qmake:
-	$(QMAKE) "C:/QtApps/GameEngine/GameEngine/GameEngine.pro"  -spec ..\..\..\QtSDK\Symbian\SDKs\Symbian3Qt473\mkspecs\symbian-sbsv2 CONFIG+=release -after  OBJECTS_DIR=obj MOC_DIR=moc UI_DIR=ui RCC_DIR=rcc
-
-bld.inf: C:/QtApps/GameEngine/GameEngine/GameEngine.pro
-	$(QMAKE) "C:/QtApps/GameEngine/GameEngine/GameEngine.pro"  -spec ..\..\..\QtSDK\Symbian\SDKs\Symbian3Qt473\mkspecs\symbian-sbsv2 CONFIG+=release -after  OBJECTS_DIR=obj MOC_DIR=moc UI_DIR=ui RCC_DIR=rcc
-
-c:\QtApps\GameEngine\GameEngine\GameEngine.loc: 
-	$(QMAKE) "C:/QtApps/GameEngine/GameEngine/GameEngine.pro"  -spec ..\..\..\QtSDK\Symbian\SDKs\Symbian3Qt473\mkspecs\symbian-sbsv2 CONFIG+=release -after  OBJECTS_DIR=obj MOC_DIR=moc UI_DIR=ui RCC_DIR=rcc
-
-debug: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c winscw_udeb.mwccinc -c arm.v5.udeb.gcce4_4_1 -c arm.v6.udeb.gcce4_4_1
-clean-debug: bld.inf
-	$(SBS) reallyclean --toolcheck=off -c winscw_udeb.mwccinc -c arm.v5.udeb.gcce4_4_1 -c arm.v6.udeb.gcce4_4_1
-freeze-debug: bld.inf
-	$(SBS) freeze -c winscw_udeb.mwccinc -c arm.v5.udeb.gcce4_4_1 -c arm.v6.udeb.gcce4_4_1
-release: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c arm.v5.urel.gcce4_4_1 -c arm.v6.urel.gcce4_4_1
-clean-release: bld.inf
-	$(SBS) reallyclean --toolcheck=off -c arm.v5.urel.gcce4_4_1 -c arm.v6.urel.gcce4_4_1
-freeze-release: bld.inf
-	$(SBS) freeze -c arm.v5.urel.gcce4_4_1 -c arm.v6.urel.gcce4_4_1
-
-debug-winscw: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c winscw_udeb.mwccinc
-clean-debug-winscw: bld.inf
-	$(SBS) reallyclean -c winscw_udeb.mwccinc
-freeze-debug-winscw: bld.inf
-	$(SBS) freeze -c winscw_udeb.mwccinc
-debug-gcce: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c arm.v5.udeb.gcce4_4_1
-clean-debug-gcce: bld.inf
-	$(SBS) reallyclean -c arm.v5.udeb.gcce4_4_1
-freeze-debug-gcce: bld.inf
-	$(SBS) freeze -c arm.v5.udeb.gcce4_4_1
-debug-armv5: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c armv5_udeb
-clean-debug-armv5: bld.inf
-	$(SBS) reallyclean -c armv5_udeb
-freeze-debug-armv5: bld.inf
-	$(SBS) freeze -c armv5_udeb
-debug-armv6: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c armv6_udeb
-clean-debug-armv6: bld.inf
-	$(SBS) reallyclean -c armv6_udeb
-freeze-debug-armv6: bld.inf
-	$(SBS) freeze -c armv6_udeb
-release-gcce: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c arm.v5.urel.gcce4_4_1
-clean-release-gcce: bld.inf
-	$(SBS) reallyclean -c arm.v5.urel.gcce4_4_1
-freeze-release-gcce: bld.inf
-	$(SBS) freeze -c arm.v5.urel.gcce4_4_1
-release-armv5: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c armv5_urel
-clean-release-armv5: bld.inf
-	$(SBS) reallyclean -c armv5_urel
-freeze-release-armv5: bld.inf
-	$(SBS) freeze -c armv5_urel
-release-armv6: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c armv6_urel
-clean-release-armv6: bld.inf
-	$(SBS) reallyclean -c armv6_urel
-freeze-release-armv6: bld.inf
-	$(SBS) freeze -c armv6_urel
-debug-armv5-gcce4.4.1: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c arm.v5.udeb.gcce4_4_1
-clean-debug-armv5-gcce4.4.1: bld.inf
-	$(SBS) reallyclean -c arm.v5.udeb.gcce4_4_1
-freeze-debug-armv5-gcce4.4.1: bld.inf
-	$(SBS) freeze -c arm.v5.udeb.gcce4_4_1
-release-armv5-gcce4.4.1: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c arm.v5.urel.gcce4_4_1
-clean-release-armv5-gcce4.4.1: bld.inf
-	$(SBS) reallyclean -c arm.v5.urel.gcce4_4_1
-freeze-release-armv5-gcce4.4.1: bld.inf
-	$(SBS) freeze -c arm.v5.urel.gcce4_4_1
-debug-armv6-gcce4.4.1: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c arm.v6.udeb.gcce4_4_1
-clean-debug-armv6-gcce4.4.1: bld.inf
-	$(SBS) reallyclean -c arm.v6.udeb.gcce4_4_1
-freeze-debug-armv6-gcce4.4.1: bld.inf
-	$(SBS) freeze -c arm.v6.udeb.gcce4_4_1
-release-armv6-gcce4.4.1: c:\QtApps\GameEngine\GameEngine\GameEngine.loc bld.inf
-	$(SBS) -c arm.v6.urel.gcce4_4_1
-clean-release-armv6-gcce4.4.1: bld.inf
-	$(SBS) reallyclean -c arm.v6.urel.gcce4_4_1
-freeze-release-armv6-gcce4.4.1: bld.inf
-	$(SBS) freeze -c arm.v6.urel.gcce4_4_1
-
-export: bld.inf
-	$(SBS) export -c winscw_udeb.mwccinc -c arm.v5.udeb.gcce4_4_1 -c arm.v6.udeb.gcce4_4_1 -c arm.v5.urel.gcce4_4_1 -c arm.v6.urel.gcce4_4_1
-
-cleanexport: bld.inf
-	$(SBS) cleanexport -c winscw_udeb.mwccinc -c arm.v5.udeb.gcce4_4_1 -c arm.v6.udeb.gcce4_4_1 -c arm.v5.urel.gcce4_4_1 -c arm.v6.urel.gcce4_4_1
-
-freeze: freeze-release
-
-check: first
-
-run:
-	call C:/QtSDK/Symbian/SDKs/Symbian3Qt473/epoc32/release/winscw/udeb/GameEngine.exe $(QT_RUN_OPTIONS)
-
-runonphone: sis
-	runonphone $(QT_RUN_ON_PHONE_OPTIONS) --sis GameEngine.sis GameEngine.exe $(QT_RUN_OPTIONS)
-
-GameEngine_template.pkg: C:/QtApps/GameEngine/GameEngine/GameEngine.pro
-	$(MAKE) -f $(MAKEFILE) qmake
-
-GameEngine_installer.pkg: C:/QtApps/GameEngine/GameEngine/GameEngine.pro
-	$(MAKE) -f $(MAKEFILE) qmake
-
-GameEngine_stub.pkg: C:/QtApps/GameEngine/GameEngine/GameEngine.pro
-	$(MAKE) -f $(MAKEFILE) qmake
-
-sis: GameEngine_template.pkg
-	$(if $(wildcard .make.cache), $(MAKE) -f $(MAKEFILE) ok_sis MAKEFILES=.make.cache , $(if $(QT_SIS_TARGET), $(MAKE) -f $(MAKEFILE) ok_sis , $(MAKE) -f $(MAKEFILE) fail_sis_nocache ) )
-
-ok_sis:
-	createpackage -g $(QT_SIS_OPTIONS) GameEngine_template.pkg $(QT_SIS_TARGET) $(QT_SIS_CERTIFICATE) $(QT_SIS_KEY) $(QT_SIS_PASSPHRASE)
-
-unsigned_sis: GameEngine_template.pkg
-	$(if $(wildcard .make.cache), $(MAKE) -f $(MAKEFILE) ok_unsigned_sis MAKEFILES=.make.cache , $(if $(QT_SIS_TARGET), $(MAKE) -f $(MAKEFILE) ok_unsigned_sis , $(MAKE) -f $(MAKEFILE) fail_sis_nocache ) )
-
-ok_unsigned_sis:
-	createpackage -g $(QT_SIS_OPTIONS) -o GameEngine_template.pkg $(QT_SIS_TARGET)
-
-GameEngine.sis:
-	$(MAKE) -f $(MAKEFILE) sis
-
-installer_sis: GameEngine_installer.pkg sis
-	$(MAKE) -f $(MAKEFILE) ok_installer_sis
-
-ok_installer_sis: GameEngine_installer.pkg
-	createpackage $(QT_SIS_OPTIONS) GameEngine_installer.pkg - $(QT_SIS_CERTIFICATE) $(QT_SIS_KEY) $(QT_SIS_PASSPHRASE)
-
-unsigned_installer_sis: GameEngine_installer.pkg unsigned_sis
-	$(MAKE) -f $(MAKEFILE) ok_unsigned_installer_sis
-
-ok_unsigned_installer_sis: GameEngine_installer.pkg
-	createpackage $(QT_SIS_OPTIONS) -o GameEngine_installer.pkg
-
-fail_sis_nocache:
-	$(error Project has to be built or QT_SIS_TARGET environment variable has to be set before calling 'SIS' target)
-
-stub_sis: GameEngine_stub.pkg
-	$(if $(wildcard .make.cache), $(MAKE) -f $(MAKEFILE) ok_stub_sis MAKEFILES=.make.cache , $(if $(QT_SIS_TARGET), $(MAKE) -f $(MAKEFILE) ok_stub_sis , $(MAKE) -f $(MAKEFILE) fail_sis_nocache ) )
-
-ok_stub_sis:
-	createpackage -s $(QT_SIS_OPTIONS) GameEngine_stub.pkg $(QT_SIS_TARGET) $(QT_SIS_CERTIFICATE) $(QT_SIS_KEY) $(QT_SIS_PASSPHRASE)
-
-deploy: sis
-	call GameEngine.sis
-
-mocclean: compiler_moc_header_clean compiler_moc_source_clean
-
-mocables: compiler_moc_header_make_all compiler_moc_source_make_all
-
-compiler_moc_header_make_all: moc\moc_transitionscene.cpp moc\moc_textitem.cpp moc\moc_sequence.cpp moc\moc_node.cpp moc\moc_myfastergraphicview.cpp moc\moc_menuitemlabel.cpp moc\moc_menuitemimage.cpp moc\moc_menuitem.cpp moc\moc_graphicsscene.cpp moc\moc_director.cpp moc\moc_audiomanager.cpp moc\moc_action.cpp moc\moc_main_menu.cpp moc\moc_GEInterfaces.cpp moc\moc_GEAudioOut.cpp moc\moc_GEAudioMixer.cpp moc\moc_GEAudioBufferPlayInstance.cpp
-compiler_moc_header_clean:
-	-$(DEL_FILE) moc\moc_transitionscene.cpp moc\moc_textitem.cpp moc\moc_sequence.cpp moc\moc_node.cpp moc\moc_myfastergraphicview.cpp moc\moc_menuitemlabel.cpp moc\moc_menuitemimage.cpp moc\moc_menuitem.cpp moc\moc_graphicsscene.cpp moc\moc_director.cpp moc\moc_audiomanager.cpp moc\moc_action.cpp moc\moc_main_menu.cpp moc\moc_GEInterfaces.cpp moc\moc_GEAudioOut.cpp moc\moc_GEAudioMixer.cpp moc\moc_GEAudioBufferPlayInstance.cpp
-moc\moc_transitionscene.cpp: Srcs\scene.h \
-		Srcs\node.h \
-		Srcs\sequence.h \
-		Srcs\action.h \
-		Srcs\director.h \
-		Srcs\game_config.h \
-		Srcs\graphicsscene.h \
-		Srcs\textitem.h \
-		Srcs\myfastergraphicview.h \
-		Srcs\transitionscene.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\transitionscene.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_transitionscene.cpp
-
-moc\moc_textitem.cpp: Srcs\textitem.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\textitem.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_textitem.cpp
-
-moc\moc_sequence.cpp: Srcs\action.h \
-		Srcs\node.h \
-		Srcs\sequence.h \
-		Srcs\director.h \
-		Srcs\game_config.h \
-		Srcs\graphicsscene.h \
-		Srcs\textitem.h \
-		Srcs\myfastergraphicview.h \
-		Srcs\sequence.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\sequence.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_sequence.cpp
-
-moc\moc_node.cpp: Srcs\sequence.h \
-		Srcs\action.h \
-		Srcs\node.h \
-		Srcs\director.h \
-		Srcs\game_config.h \
-		Srcs\graphicsscene.h \
-		Srcs\textitem.h \
-		Srcs\myfastergraphicview.h \
-		Srcs\node.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\node.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_node.cpp
-
-moc\moc_myfastergraphicview.cpp: Srcs\myfastergraphicview.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\myfastergraphicview.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_myfastergraphicview.cpp
-
-moc\moc_menuitemlabel.cpp: Srcs\menuitem.h \
-		Srcs\node.h \
-		Srcs\sequence.h \
-		Srcs\action.h \
-		Srcs\director.h \
-		Srcs\game_config.h \
-		Srcs\graphicsscene.h \
-		Srcs\textitem.h \
-		Srcs\myfastergraphicview.h \
-		Srcs\menuitemlabel.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\menuitemlabel.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_menuitemlabel.cpp
-
-moc\moc_menuitemimage.cpp: Srcs\menuitem.h \
-		Srcs\node.h \
-		Srcs\sequence.h \
-		Srcs\action.h \
-		Srcs\director.h \
-		Srcs\game_config.h \
-		Srcs\graphicsscene.h \
-		Srcs\textitem.h \
-		Srcs\myfastergraphicview.h \
-		Srcs\spriteitem.h \
-		Srcs\menuitemimage.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\menuitemimage.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_menuitemimage.cpp
-
-moc\moc_menuitem.cpp: Srcs\node.h \
-		Srcs\sequence.h \
-		Srcs\action.h \
-		Srcs\director.h \
-		Srcs\game_config.h \
-		Srcs\graphicsscene.h \
-		Srcs\textitem.h \
-		Srcs\myfastergraphicview.h \
-		Srcs\menuitem.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\menuitem.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_menuitem.cpp
-
-moc\moc_graphicsscene.cpp: Srcs\graphicsscene.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\graphicsscene.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_graphicsscene.cpp
-
-moc\moc_director.cpp: Srcs\game_config.h \
-		Srcs\graphicsscene.h \
-		Srcs\textitem.h \
-		Srcs\myfastergraphicview.h \
-		Srcs\director.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\director.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_director.cpp
-
-moc\moc_audiomanager.cpp: Srcs\GEAudioMixer.h \
-		Srcs\GEInterfaces.h \
-		Srcs\GEAudioBuffer.h \
-		Srcs\GEAudioOut.h \
-		Srcs\GEAudioBufferPlayInstance.h \
-		Srcs\audiomanager.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\audiomanager.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_audiomanager.cpp
-
-moc\moc_action.cpp: Srcs\node.h \
-		Srcs\sequence.h \
-		Srcs\action.h \
-		Srcs\director.h \
-		Srcs\game_config.h \
-		Srcs\graphicsscene.h \
-		Srcs\textitem.h \
-		Srcs\myfastergraphicview.h \
-		Srcs\action.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\action.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_action.cpp
-
-moc\moc_main_menu.cpp: Srcs\game_engine.h \
-		Srcs\scene.h \
-		Srcs\node.h \
-		Srcs\sequence.h \
-		Srcs\action.h \
-		Srcs\director.h \
-		Srcs\game_config.h \
-		Srcs\graphicsscene.h \
-		Srcs\textitem.h \
-		Srcs\myfastergraphicview.h \
-		Srcs\label.h \
-		Srcs\menu.h \
-		Srcs\layer.h \
-		Srcs\menuitem.h \
-		Srcs\menuitemimage.h \
-		Srcs\spriteitem.h \
-		Srcs\menuitemlabel.h \
-		Srcs\transitionscene.h \
-		Srcs\sprite.h \
-		Srcs\audiomanager.h \
-		Srcs\GEAudioMixer.h \
-		Srcs\GEInterfaces.h \
-		Srcs\GEAudioBuffer.h \
-		Srcs\GEAudioOut.h \
-		Srcs\GEAudioBufferPlayInstance.h \
-		main_menu.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\main_menu.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_main_menu.cpp
-
-moc\moc_GEInterfaces.cpp: Srcs\GEInterfaces.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\GEInterfaces.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_GEInterfaces.cpp
-
-moc\moc_GEAudioOut.cpp: Srcs\GEInterfaces.h \
-		Srcs\GEAudioOut.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\GEAudioOut.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_GEAudioOut.cpp
-
-moc\moc_GEAudioMixer.cpp: Srcs\GEInterfaces.h \
-		Srcs\GEAudioMixer.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\GEAudioMixer.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_GEAudioMixer.cpp
-
-moc\moc_GEAudioBufferPlayInstance.cpp: Srcs\GEInterfaces.h \
-		Srcs\GEAudioBufferPlayInstance.h
-	C:\QtSDK\Symbian\SDKs\Symbian3Qt473\bin\moc.exe $(DEFINES) $(INCPATH) -DSYMBIAN c:\QtApps\GameEngine\GameEngine\Srcs\GEAudioBufferPlayInstance.h -o c:\QtApps\GameEngine\GameEngine\moc\moc_GEAudioBufferPlayInstance.cpp
-
-compiler_rcc_make_all:
-compiler_rcc_clean:
-compiler_image_collection_make_all: ui\qmake_image_collection.cpp
-compiler_image_collection_clean:
-	-$(DEL_FILE) ui\qmake_image_collection.cpp
-compiler_moc_source_make_all:
-compiler_moc_source_clean:
-compiler_uic_make_all:
-compiler_uic_clean:
-compiler_yacc_decl_make_all:
-compiler_yacc_decl_clean:
-compiler_yacc_impl_make_all:
-compiler_yacc_impl_clean:
-compiler_lex_make_all:
-compiler_lex_clean:
-compiler_clean: compiler_moc_header_clean 
-
-dodistclean:
-	-@ if EXIST "c:\QtApps\GameEngine\GameEngine\GameEngine_template.pkg" $(DEL_FILE)  "c:\QtApps\GameEngine\GameEngine\GameEngine_template.pkg"
-	-@ if EXIST "c:\QtApps\GameEngine\GameEngine\GameEngine_stub.pkg" $(DEL_FILE)  "c:\QtApps\GameEngine\GameEngine\GameEngine_stub.pkg"
-	-@ if EXIST "c:\QtApps\GameEngine\GameEngine\GameEngine_installer.pkg" $(DEL_FILE)  "c:\QtApps\GameEngine\GameEngine\GameEngine_installer.pkg"
-	-@ if EXIST "c:\QtApps\GameEngine\GameEngine\Makefile" $(DEL_FILE)  "c:\QtApps\GameEngine\GameEngine\Makefile"
-	-@ if EXIST "c:\QtApps\GameEngine\GameEngine\GameEngine_exe.mmp" $(DEL_FILE)  "c:\QtApps\GameEngine\GameEngine\GameEngine_exe.mmp"
-	-@ if EXIST "c:\QtApps\GameEngine\GameEngine\GameEngine_reg.rss" $(DEL_FILE)  "c:\QtApps\GameEngine\GameEngine\GameEngine_reg.rss"
-	-@ if EXIST "c:\QtApps\GameEngine\GameEngine\GameEngine.rss" $(DEL_FILE)  "c:\QtApps\GameEngine\GameEngine\GameEngine.rss"
-	-@ if EXIST "c:\QtApps\GameEngine\GameEngine\GameEngine.loc" $(DEL_FILE)  "c:\QtApps\GameEngine\GameEngine\GameEngine.loc"
-	-@ if EXIST "c:\QtApps\GameEngine\GameEngine\bld.inf" $(DEL_FILE)  "c:\QtApps\GameEngine\GameEngine\bld.inf"
-
-distclean: clean dodistclean
-
-clean: bld.inf
-	-$(SBS) reallyclean --toolcheck=off -c winscw_udeb.mwccinc -c arm.v5.udeb.gcce4_4_1 -c arm.v6.udeb.gcce4_4_1 -c arm.v5.urel.gcce4_4_1 -c arm.v6.urel.gcce4_4_1
-
-

File Srcs/audiomanager.cpp