Logic seemingly correct, traversal action not working
Issue #137
new
The rest of the logic works as it should. The visual debugger shows the logic attempting to use the traversal action, but no such movement is seen from the character. Any idea how to fix this.
The traversal node is a little buggy so I would advise you to use WEB_ONLY if the coordinate you’re trying to traverse to is outside your loaded region. If you’re in a dungeon or anywhere disconnected from the main area then you’ll have to traverse to the exit, interact to leave it and then traverse again.