1. Marianne Gagnon
  2. wxMupen64Plus
  3. Issues
Issue #89 new

[Windows] Input is not remembered/used

DaVince
created an issue

While wxMupen64Plus has options to set the input, these settings are not saved. So even if I set up the program to use Z for B and X for A, it will use Ctrl and Shift any way. Also, when I go back to the Input editor after having tried out the game, these settings have been reverted to the default.

Comments (5)

  1. DaVince reporter

    Also, when I set it to use a joystick, it will give the following warning:

    12:30:16: [Input] Warning : N64 Controller #1: SDL joystick name 'USB Joystick     ' doesn't match stored configuration name 'AutoKeyboard'
    12:30:16: [Input] Warning : N64 Controller #1: Disabled, SDL joystick 0 is not available
    12:30:16: [Input] Warning : N64 Controller #2: Disabled, SDL joystick 1 is not available
    12:30:16: [Input] Warning : N64 Controller #3: Disabled, SDL joystick 2 is not available
    12:30:16: [Input] Warning : N64 Controller #4: Disabled, SDL joystick 3 is not available
    12:30:16: [Input] Warning : No joysticks/controllers found
    
  2. ??? ???

    I think the problem has something to do with mupen64plus itself. When I reverted to v. 0.2, I had the same problem, which means something is wrong with the core itself. I've sent a report. (I attempted to run 0.3 on 1.99.4, and while it failed to run any roms due to API issues, I did not get the opening prompt that DaVince mentioned above)

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