Commits

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Author Commit Message Labels Comments Date
Bill Meltsner
Freeze, Allman police!
Bill Meltsner
Report lack of support for the subtract blendmode through the Blue Screen of LÖVE instead of stderr spam.
Bill Meltsner
Update to recommended Xcode build settings.
Bill Meltsner
Add support for falling back to glBlendEquationEXT if necessary.
Bart van Strien
Properly catch exceptions thrown by ImageData:getPixel/setPixel, thereby preventing an uncaught exception for an invalid index. (Bug #381)
Bart van Strien
Use a clearer error message when the raycast callback doesn't return a number (issue #356)
Bart van Strien
That was only part of the problem, now it should all work properly (and more accurately)
Bart van Strien
Make love.timer.getFPS more accurate
Bill Meltsner
Call PixelEffect::detach() in Graphics::reset, not Graphics::clear (fixes issue #379)
Bill Meltsner
Switch back to Clang for Mac OS X compilation, and add a new legendary hack to ensure it still runs on Leopard.
Bill Meltsner
Make love.graphics.toggleFullscreen properly handle graphics state.
Bill Meltsner
Make Xcode use GCC to build LÖVE instead of Clang, to avoid some annoying linker error.
Bart van Strien
Fix ImageData:paste optimization, missing dy and sy and check of sw and sh
Bart van Strien
Handle masks and categories in our contact filter
vrld
Add love.graphics.getPixelEffect() (issue #372) -- thanks, slime73!
Bill Meltsner
Change WheelJoint:get/setSpringFrequencyHz to get/setSpringFrequency
Bill Meltsner
Fix Fixture:getShape(), for real this time.
Bart van Strien
Update changelog
Bart van Strien
Add automatic seeding to love.run
Bart van Strien
Update auto.lua to bring it into the wonderful 2012
Bill Meltsner
Remove a stray .orig reference from the Xcode project
Bill Meltsner
Properly convert the anchor points for RopeJoints to local coordinates
Bill Meltsner
Fix off-by-one error in Fixture:getBits
Bill Meltsner
bounds check ChainShape:getPoint, and make functions that take indices 1-indexed on the Lua end of things
Bill Meltsner
Remove the unnecessary transform arguments to Fixture:rayCast that some idiot blindly copy/pasted from Shape:rayCast
Bill Meltsner
make Body::applyForce(fx, fy) semantically clearer
Bill Meltsner
Actually register Box2D worlds as contact filters
Bill Meltsner
Fix issues with Shape retention in Fixture:getShape()
Bill Meltsner
Remove Shape:destroy().
Bill Meltsner
remove scaling for density.
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