- changed status to resolved
ZeroDivisionError: float division by zero
Issue #109
resolved
Segfaults when grabbing the color grader and dragging into the lower right corner.
Traceback (most recent call last):
File "mlrawviewer/GLComputeGLUT.py", line 234, in __draw
self.onDraw(w,h)
File "mlrawviewer/Viewer.py", line 323, in onDraw
self.renderScenes()
File "mlrawviewer/GLComputeGLUT.py", line 179, in renderScenes
s.render()
File "mlrawviewer/GLComputeUI.py", line 185, in render
d.render(self,self.matrix,1.0)
File "mlrawviewer/Demosaicer.py", line 197, in render
newrgb = (rgb[0]/frameData.rawwbal[0],1.0,rgb[2]/frameData.rawwbal[2])
ZeroDivisionError: float division by zero
Comments (1)
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Should be fixed in git by 8df32e2584a16a38c15221e795a0e320b0c5a4ce
Fix will be in 1.4.0