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Aesthete committed 6efefad

Aesthete: Bug #829: Adding missing exception guards to audio source wrapper.

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Files changed (1)

src/modules/audio/wrap_Source.cpp

-/**
- * Copyright (c) 2006-2014 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- *    claim that you wrote the original software. If you use this software
- *    in a product, an acknowledgment in the product documentation would be
- *    appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- *    misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
-
-#include <limits>
-
-#include "wrap_Source.h"
-
-namespace love
-{
-namespace audio
-{
-
-Source *luax_checksource(lua_State *L, int idx)
-{
-	return luax_checktype<Source>(L, idx, "Source", AUDIO_SOURCE_T);
-}
-
-int w_Source_clone(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	Source *clone = nullptr;
-	EXCEPT_GUARD(clone = t->clone();)
-	luax_pushtype(L, "Source", AUDIO_SOURCE_T, clone);
-	return 1;
-}
-
-int w_Source_play(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	luax_pushboolean(L, t->play());
-	return 1;
-}
-
-int w_Source_stop(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	t->stop();
-	return 0;
-}
-
-int w_Source_pause(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	t->pause();
-	return 0;
-}
-
-int w_Source_resume(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	t->resume();
-	return 0;
-}
-
-int w_Source_rewind(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	t->rewind();
-	return 0;
-}
-
-int w_Source_setPitch(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float p = (float)luaL_checknumber(L, 2);
-	if (p > std::numeric_limits<lua_Number>::max() ||
-			p < std::numeric_limits<lua_Number>::min() ||
-			p != p)
-		return luaL_error(L, "Pitch has to be finite and not NaN.");
-	t->setPitch(p);
-	return 0;
-}
-
-int w_Source_getPitch(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	lua_pushnumber(L, t->getPitch());
-	return 1;
-}
-
-int w_Source_setVolume(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float p = (float)luaL_checknumber(L, 2);
-	t->setVolume(p);
-	return 0;
-}
-
-int w_Source_getVolume(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	lua_pushnumber(L, t->getVolume());
-	return 1;
-}
-
-int w_Source_seek(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float offset = (float)luaL_checknumber(L, 2);
-	if (offset < 0)
-		return luaL_argerror(L, 2, "can't seek to a negative position");
-
-	Source::Unit u = Source::UNIT_SECONDS;
-	const char *unit = lua_isnoneornil(L, 3) ? 0 : lua_tostring(L, 3);
-	if (unit && !t->getConstant(unit, u))
-		return luaL_error(L, "Invalid Source time unit: %s", unit);
-
-	t->seek(offset, u);
-	return 0;
-}
-
-int w_Source_tell(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-
-	Source::Unit u = Source::UNIT_SECONDS;
-	const char *unit = lua_isnoneornil(L, 2) ? 0 : lua_tostring(L, 2);
-	if (unit && !t->getConstant(unit, u))
-		return luaL_error(L, "Invalid Source time unit: %s", unit);
-
-	lua_pushnumber(L, t->tell(u));
-	return 1;
-}
-
-int w_Source_setPosition(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float v[3];
-	v[0] = (float)luaL_checknumber(L, 2);
-	v[1] = (float)luaL_checknumber(L, 3);
-	v[2] = (float)luaL_optnumber(L, 4, 0);
-	t->setPosition(v);
-	return 0;
-}
-
-int w_Source_getPosition(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float v[3];
-	t->getPosition(v);
-	lua_pushnumber(L, v[0]);
-	lua_pushnumber(L, v[1]);
-	lua_pushnumber(L, v[2]);
-	return 3;
-}
-
-int w_Source_setVelocity(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float v[3];
-	v[0] = (float)luaL_checknumber(L, 2);
-	v[1] = (float)luaL_checknumber(L, 3);
-	v[2] = (float)luaL_optnumber(L, 4, 0);
-	t->setVelocity(v);
-	return 0;
-}
-
-int w_Source_getVelocity(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float v[3];
-	t->getVelocity(v);
-	lua_pushnumber(L, v[0]);
-	lua_pushnumber(L, v[1]);
-	lua_pushnumber(L, v[2]);
-	return 3;
-}
-
-int w_Source_setDirection(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float v[3];
-	v[0] = (float)luaL_checknumber(L, 2);
-	v[1] = (float)luaL_checknumber(L, 3);
-	v[2] = (float)luaL_optnumber(L, 4, 0);
-	t->setDirection(v);
-	return 0;
-}
-
-int w_Source_getDirection(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float v[3];
-	t->getDirection(v);
-	lua_pushnumber(L, v[0]);
-	lua_pushnumber(L, v[1]);
-	lua_pushnumber(L, v[2]);
-	return 3;
-}
-
-int w_Source_setCone(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float innerAngle = (float) luaL_checknumber(L, 2);
-	float outerAngle = (float) luaL_checknumber(L, 3);
-	float outerVolume = (float) luaL_optnumber(L, 4, 0.0);
-	t->setCone(innerAngle, outerAngle, outerVolume);
-	return 0;
-}
-
-int w_Source_getCone(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float innerAngle, outerAngle, outerVolume;
-	t->getCone(innerAngle, outerAngle, outerVolume);
-	lua_pushnumber(L, innerAngle);
-	lua_pushnumber(L, outerAngle);
-	lua_pushnumber(L, outerVolume);
-	return 3;
-}
-
-int w_Source_setRelative(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	t->setRelative(luax_toboolean(L, 2));
-	return 0;
-}
-
-int w_Source_isRelative(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	luax_pushboolean(L, t->isRelative());
-	return 1;
-}
-
-int w_Source_setLooping(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	t->setLooping(luax_toboolean(L, 2));
-	return 0;
-}
-
-int w_Source_isLooping(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	luax_pushboolean(L, t->isLooping());
-	return 1;
-}
-
-int w_Source_isStopped(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	luax_pushboolean(L, t->isStopped());
-	return 1;
-}
-
-int w_Source_isPaused(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	luax_pushboolean(L, t->isPaused());
-	return 1;
-}
-
-int w_Source_isPlaying(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	luax_pushboolean(L, !t->isStopped() && !t->isPaused());
-	return 1;
-}
-
-int w_Source_setVolumeLimits(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float vmin = (float)luaL_checknumber(L, 2);
-	float vmax = (float)luaL_checknumber(L, 3);
-	if (vmin < .0f || vmin > 1.f || vmax < .0f || vmax > 1.f)
-		return luaL_error(L, "Invalid volume limits: [%f:%f]. Must be in [0:1]", vmin, vmax);
-	t->setMinVolume(vmin);
-	t->setMaxVolume(vmax);
-	return 0;
-}
-
-int w_Source_getVolumeLimits(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	lua_pushnumber(L, t->getMinVolume());
-	lua_pushnumber(L, t->getMaxVolume());
-	return 2;
-}
-
-int w_Source_setAttenuationDistances(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float dref = (float)luaL_checknumber(L, 2);
-	float dmax = (float)luaL_checknumber(L, 3);
-	if (dref < .0f || dmax < .0f)
-		return luaL_error(L, "Invalid distances: %f, %f. Must be > 0", dref, dmax);
-	t->setReferenceDistance(dref);
-	t->setMaxDistance(dmax);
-	return 0;
-}
-
-int w_Source_getAttenuationDistances(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	lua_pushnumber(L, t->getReferenceDistance());
-	lua_pushnumber(L, t->getMaxDistance());
-	return 2;
-}
-
-int w_Source_setRolloff(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	float rolloff = (float)luaL_checknumber(L, 2);
-	if (rolloff < .0f)
-		return luaL_error(L, "Invalid rolloff: %f. Must be > 0.", rolloff);
-	t->setRolloffFactor(rolloff);
-	return 0;
-}
-
-int w_Source_getRolloff(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	lua_pushnumber(L, t->getRolloffFactor());
-	return 1;
-}
-
-int w_Source_getChannels(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	lua_pushinteger(L, t->getChannels());
-	return 1;
-}
-
-int w_Source_getType(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	Source::Type type = t->getType();
-	const char *str = nullptr;
-
-	if (!Source::getConstant(type, str))
-		return luaL_error(L, "Unknown Source type.");
-
-	lua_pushstring(L, str);
-	return 1;
-}
-
-static const luaL_Reg functions[] =
-{
-	{ "clone", w_Source_clone },
-
-	{ "play", w_Source_play },
-	{ "stop", w_Source_stop },
-	{ "pause", w_Source_pause },
-	{ "resume", w_Source_resume },
-	{ "rewind", w_Source_rewind },
-
-	{ "setPitch", w_Source_setPitch },
-	{ "getPitch", w_Source_getPitch },
-	{ "setVolume", w_Source_setVolume },
-	{ "getVolume", w_Source_getVolume },
-	{ "seek", w_Source_seek },
-	{ "tell", w_Source_tell },
-	{ "setPosition", w_Source_setPosition },
-	{ "getPosition", w_Source_getPosition },
-	{ "setVelocity", w_Source_setVelocity },
-	{ "getVelocity", w_Source_getVelocity },
-	{ "setDirection", w_Source_setDirection },
-	{ "getDirection", w_Source_getDirection },
-	{ "setCone", w_Source_setCone },
-	{ "getCone", w_Source_getCone },
-
-	{ "setRelative", w_Source_setRelative },
-	{ "isRelative", w_Source_isRelative },
-
-	{ "setLooping", w_Source_setLooping },
-	{ "isLooping", w_Source_isLooping },
-	{ "isStopped", w_Source_isStopped },
-	{ "isPaused", w_Source_isPaused },
-	{ "isPlaying", w_Source_isPlaying },
-
-	{ "setVolumeLimits", w_Source_setVolumeLimits },
-	{ "getVolumeLimits", w_Source_getVolumeLimits },
-	{ "setAttenuationDistances", w_Source_setAttenuationDistances },
-	{ "getAttenuationDistances", w_Source_getAttenuationDistances },
-	{ "setRolloff", w_Source_setRolloff},
-	{ "getRolloff", w_Source_getRolloff},
-
-	{ "getChannels", w_Source_getChannels },
-	{ "getType", w_Source_getType },
-
-	{ 0, 0 }
-};
-
-extern "C" int luaopen_source(lua_State *L)
-{
-	return luax_register_type(L, "Source", functions);
-}
-
-} // audio
-} // love
+/**
+ * Copyright (c) 2006-2014 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#include <limits>
+
+#include "wrap_Source.h"
+
+namespace love
+{
+namespace audio
+{
+
+Source *luax_checksource(lua_State *L, int idx)
+{
+	return luax_checktype<Source>(L, idx, "Source", AUDIO_SOURCE_T);
+}
+
+int w_Source_clone(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	Source *clone = nullptr;
+	EXCEPT_GUARD(clone = t->clone();)
+	luax_pushtype(L, "Source", AUDIO_SOURCE_T, clone);
+	return 1;
+}
+
+int w_Source_play(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	luax_pushboolean(L, t->play());
+	return 1;
+}
+
+int w_Source_stop(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	t->stop();
+	return 0;
+}
+
+int w_Source_pause(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	t->pause();
+	return 0;
+}
+
+int w_Source_resume(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	t->resume();
+	return 0;
+}
+
+int w_Source_rewind(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	t->rewind();
+	return 0;
+}
+
+int w_Source_setPitch(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float p = (float)luaL_checknumber(L, 2);
+	if (p > std::numeric_limits<lua_Number>::max() ||
+			p < std::numeric_limits<lua_Number>::min() ||
+			p != p)
+		return luaL_error(L, "Pitch has to be finite and not NaN.");
+	t->setPitch(p);
+	return 0;
+}
+
+int w_Source_getPitch(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	lua_pushnumber(L, t->getPitch());
+	return 1;
+}
+
+int w_Source_setVolume(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float p = (float)luaL_checknumber(L, 2);
+	t->setVolume(p);
+	return 0;
+}
+
+int w_Source_getVolume(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	lua_pushnumber(L, t->getVolume());
+	return 1;
+}
+
+int w_Source_seek(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float offset = (float)luaL_checknumber(L, 2);
+	if (offset < 0)
+		return luaL_argerror(L, 2, "can't seek to a negative position");
+
+	Source::Unit u = Source::UNIT_SECONDS;
+	const char *unit = lua_isnoneornil(L, 3) ? 0 : lua_tostring(L, 3);
+	if (unit && !t->getConstant(unit, u))
+		return luaL_error(L, "Invalid Source time unit: %s", unit);
+
+	t->seek(offset, u);
+	return 0;
+}
+
+int w_Source_tell(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+
+	Source::Unit u = Source::UNIT_SECONDS;
+	const char *unit = lua_isnoneornil(L, 2) ? 0 : lua_tostring(L, 2);
+	if (unit && !t->getConstant(unit, u))
+		return luaL_error(L, "Invalid Source time unit: %s", unit);
+
+	lua_pushnumber(L, t->tell(u));
+	return 1;
+}
+
+int w_Source_setPosition(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float v[3];
+	v[0] = (float)luaL_checknumber(L, 2);
+	v[1] = (float)luaL_checknumber(L, 3);
+	v[2] = (float)luaL_optnumber(L, 4, 0);
+	EXCEPT_GUARD(t->setPosition(v);)
+	return 0;
+}
+
+int w_Source_getPosition(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float v[3];
+	EXCEPT_GUARD(t->getPosition(v);)
+	lua_pushnumber(L, v[0]);
+	lua_pushnumber(L, v[1]);
+	lua_pushnumber(L, v[2]);
+	return 3;
+}
+
+int w_Source_setVelocity(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float v[3];
+	v[0] = (float)luaL_checknumber(L, 2);
+	v[1] = (float)luaL_checknumber(L, 3);
+	v[2] = (float)luaL_optnumber(L, 4, 0);
+	EXCEPT_GUARD(t->setVelocity(v);)
+	return 0;
+}
+
+int w_Source_getVelocity(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float v[3];
+	EXCEPT_GUARD(t->getVelocity(v);)
+	lua_pushnumber(L, v[0]);
+	lua_pushnumber(L, v[1]);
+	lua_pushnumber(L, v[2]);
+	return 3;
+}
+
+int w_Source_setDirection(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float v[3];
+	v[0] = (float)luaL_checknumber(L, 2);
+	v[1] = (float)luaL_checknumber(L, 3);
+	v[2] = (float)luaL_optnumber(L, 4, 0);
+	EXCEPT_GUARD(t->setDirection(v);)
+	return 0;
+}
+
+int w_Source_getDirection(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float v[3];
+	EXCEPT_GUARD(t->getDirection(v);)
+	lua_pushnumber(L, v[0]);
+	lua_pushnumber(L, v[1]);
+	lua_pushnumber(L, v[2]);
+	return 3;
+}
+
+int w_Source_setCone(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float innerAngle = (float) luaL_checknumber(L, 2);
+	float outerAngle = (float) luaL_checknumber(L, 3);
+	float outerVolume = (float) luaL_optnumber(L, 4, 0.0);
+	EXCEPT_GUARD(t->setCone(innerAngle, outerAngle, outerVolume);)
+	return 0;
+}
+
+int w_Source_getCone(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float innerAngle, outerAngle, outerVolume;
+	EXCEPT_GUARD(t->getCone(innerAngle, outerAngle, outerVolume);)
+	lua_pushnumber(L, innerAngle);
+	lua_pushnumber(L, outerAngle);
+	lua_pushnumber(L, outerVolume);
+	return 3;
+}
+
+int w_Source_setRelative(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	EXCEPT_GUARD(t->setRelative(luax_toboolean(L, 2));)
+	return 0;
+}
+
+int w_Source_isRelative(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	EXCEPT_GUARD(luax_pushboolean(L, t->isRelative());)
+	return 1;
+}
+
+int w_Source_setLooping(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	t->setLooping(luax_toboolean(L, 2));
+	return 0;
+}
+
+int w_Source_isLooping(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	luax_pushboolean(L, t->isLooping());
+	return 1;
+}
+
+int w_Source_isStopped(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	luax_pushboolean(L, t->isStopped());
+	return 1;
+}
+
+int w_Source_isPaused(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	luax_pushboolean(L, t->isPaused());
+	return 1;
+}
+
+int w_Source_isPlaying(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	luax_pushboolean(L, !t->isStopped() && !t->isPaused());
+	return 1;
+}
+
+int w_Source_setVolumeLimits(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float vmin = (float)luaL_checknumber(L, 2);
+	float vmax = (float)luaL_checknumber(L, 3);
+	if (vmin < .0f || vmin > 1.f || vmax < .0f || vmax > 1.f)
+		return luaL_error(L, "Invalid volume limits: [%f:%f]. Must be in [0:1]", vmin, vmax);
+	t->setMinVolume(vmin);
+	t->setMaxVolume(vmax);
+	return 0;
+}
+
+int w_Source_getVolumeLimits(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	lua_pushnumber(L, t->getMinVolume());
+	lua_pushnumber(L, t->getMaxVolume());
+	return 2;
+}
+
+int w_Source_setAttenuationDistances(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float dref = (float)luaL_checknumber(L, 2);
+	float dmax = (float)luaL_checknumber(L, 3);
+	if (dref < .0f || dmax < .0f)
+		return luaL_error(L, "Invalid distances: %f, %f. Must be > 0", dref, dmax);
+	EXCEPT_GUARD(t->setReferenceDistance(dref);)
+	EXCEPT_GUARD(t->setMaxDistance(dmax);)
+	return 0;
+}
+
+int w_Source_getAttenuationDistances(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	EXCEPT_GUARD(lua_pushnumber(L, t->getReferenceDistance());)
+	EXCEPT_GUARD(lua_pushnumber(L, t->getMaxDistance());)
+	return 2;
+}
+
+int w_Source_setRolloff(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	float rolloff = (float)luaL_checknumber(L, 2);
+	if (rolloff < .0f)
+		return luaL_error(L, "Invalid rolloff: %f. Must be > 0.", rolloff);
+	EXCEPT_GUARD(t->setRolloffFactor(rolloff);)
+	return 0;
+}
+
+int w_Source_getRolloff(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	EXCEPT_GUARD(lua_pushnumber(L, t->getRolloffFactor());)
+	return 1;
+}
+
+int w_Source_getChannels(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	lua_pushinteger(L, t->getChannels());
+	return 1;
+}
+
+int w_Source_getType(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	Source::Type type = t->getType();
+	const char *str = nullptr;
+
+	if (!Source::getConstant(type, str))
+		return luaL_error(L, "Unknown Source type.");
+
+	lua_pushstring(L, str);
+	return 1;
+}
+
+static const luaL_Reg functions[] =
+{
+	{ "clone", w_Source_clone },
+
+	{ "play", w_Source_play },
+	{ "stop", w_Source_stop },
+	{ "pause", w_Source_pause },
+	{ "resume", w_Source_resume },
+	{ "rewind", w_Source_rewind },
+
+	{ "setPitch", w_Source_setPitch },
+	{ "getPitch", w_Source_getPitch },
+	{ "setVolume", w_Source_setVolume },
+	{ "getVolume", w_Source_getVolume },
+	{ "seek", w_Source_seek },
+	{ "tell", w_Source_tell },
+	{ "setPosition", w_Source_setPosition },
+	{ "getPosition", w_Source_getPosition },
+	{ "setVelocity", w_Source_setVelocity },
+	{ "getVelocity", w_Source_getVelocity },
+	{ "setDirection", w_Source_setDirection },
+	{ "getDirection", w_Source_getDirection },
+	{ "setCone", w_Source_setCone },
+	{ "getCone", w_Source_getCone },
+
+	{ "setRelative", w_Source_setRelative },
+	{ "isRelative", w_Source_isRelative },
+
+	{ "setLooping", w_Source_setLooping },
+	{ "isLooping", w_Source_isLooping },
+	{ "isStopped", w_Source_isStopped },
+	{ "isPaused", w_Source_isPaused },
+	{ "isPlaying", w_Source_isPlaying },
+
+	{ "setVolumeLimits", w_Source_setVolumeLimits },
+	{ "getVolumeLimits", w_Source_getVolumeLimits },
+	{ "setAttenuationDistances", w_Source_setAttenuationDistances },
+	{ "getAttenuationDistances", w_Source_getAttenuationDistances },
+	{ "setRolloff", w_Source_setRolloff},
+	{ "getRolloff", w_Source_getRolloff},
+
+	{ "getChannels", w_Source_getChannels },
+	{ "getType", w_Source_getType },
+
+	{ 0, 0 }
+};
+
+extern "C" int luaopen_source(lua_State *L)
+{
+	return luax_register_type(L, "Source", functions);
+}
+
+} // audio
+} // love