* Added origin to font printing.
* Added love.graphics.getMode.
* Added per-sprite colors on SpriteBatches.
* Added love.graphics.isSupported.
* Added love.graphics.getCanvas.
* Added new events system, with support for custom events and long event names.
* Added sound attenuation by distance.
* Added SpriteBatch:getImage.
+ * Added combine color mode.
+ * Added automatic random seeding to love.run.
* Fixed wrapping for single words.
* Fixed tracebacks not showing filenames.
* Fixed SoundData allocating the wrong number of samples.
* Fixed SpriteBatch support on Intel cards.
* Fixed love.filesystem.lines() leaking.
- * Fixed Source controls inconsistencies.
* Fixed most leaking on unclosed File objects.
* Fixed crashes when operating on non-existent files.
* Fixed a bug where empty files on windows would never reach eof.
* Fixed crash when SoundData runs out of memory.
- * Fixed ordering of loaders, love should have priority over
+ * Fixed ordering of loaders, love should have priority over ua.
* Fixed several miscellaneous memory leaks.
- * Fixed love.filesystem's priority for require.
* Fixed a few cases where strings with \0 in them would not be stored correctly.
* Fixed love's startup time being in the first dt.
* Fixed internal string conversions, they are faster now.