Commits

Author Commit Message Labels Comments Date
Boolsheet
Added ParticleSystem:setAccelerationRelativeToEmitter. Yes, I know... Still working on the name. Some other clean upping.
Branches
particles2
Boolsheet
ParticleSystem now uses VertexBuffer and VertexIndex. Added some simple linked list for the particles. Cosmetics, as usual.
Branches
particles2
vrld
Fix: Returning wrong type in VertexIndex::getType()
vrld
Match types in VertexIndex::getType()
Boolsheet
Branch merged into default.
Branches
VertexIndex
vrld
Fix issue #517: Removing love.graphics.triangle
Branches
minor
vrld
Merge default branch
Branches
minor
vrld
Fix issue #494: Source:getDistance doesn't work
vrld
Fix issue #495: Large spritebatches doesn't render properly
vrld
Fix issue #514: Redundant if-clause in ImageData::paste
vrld
Close issue #519: Maximum stack depth reached error message.
Boolsheet
Merge default in.
Branches
VertexIndex
Boolsheet
Merge default in.
Branches
vbostrategy
vrld
Intel gets their way
vrld
Use opengl buffer ARB constistently in VertexBuffer.
vrld
VertexBuffer/SpriteBatch speed tweaks. - VertexBuffer holds permanent copy of the vertex data and is only read from GPU memory was written outside a sb:bind()/sb:unbind() pair. - "Orphan" the current GPU buffer on unmap() before uploading the changed data to the GPU to avoid implicit synchronisation lags.
Bart van Strien
Fix love.physics.getDistance
Bart van Strien
Disable love.graphics.quad
Branches
minor
Bart van Strien
Maerge in default
Branches
minor
Bart van Strien
Make second argument to setDefaultImageFilter Image:setFilter and Image:setWrap optional, and default to the first
Bart van Strien
Add Source:isPlaying
Bart van Strien
Catch possible exceptions thrown when locking a SpriteBatch twice
rude
Apply slime73's ParticleSystem patch.
rude
Use "L" to force wide literal string. If multi-byte character set is chosen, TEXT() does not produce a wide string, causing compilation errors.
Boolsheet
Put the tabs back in.
Branches
lualoaders
Boolsheet
Fixed file detection of the LÖVE Lua-file loader. extloader now either loads from the love appdata dir or the save dir. And some cosmetics.
Branches
lualoaders
Comments 5
Boolsheet
Updated FLAC decoder. May have some bugs.
Branches
FLACDecoder
Boolsheet
Making it compile.
Branches
Texture
Boolsheet
Merge default in.
Branches
VertexIndex
Boolsheet
Trying to merge the new HDR stuff with the Texture class. Probably doesn't compile yet.
Branches
Texture
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