Commits

Author Commit Message Labels Comments Date
Bart van Strien
Add blend mode 'none' (issue #536)
Bart van Strien
Fix setVolumeLimits (issue #537)
Bart van Strien
Check for OpenGL 2.0 in NPOT check (issue #538)
vrld
Fix PixelEffect texture unit pool. Fixes two problems: (1) Overwriting externs with the same name and (2) not using unused texture units properly. 1) Sending two different images to two different effects using the same extern name would use the same image for both effects, e.g.: effect_1:send('img', img_1) effect_2:send('img', img_2) -- also changes img to point to img_2 in effect_1! Fixed by localizing the name -> texture uni…
vrld
Merged in slime73/love-mipmap (pull request #18: Add mipmapping support to images)
Alex Szpakowski
Font objects now have mipmap filter and mipmap sharpness support
Alex Szpakowski
Removed names of unused parameters to quiet noisy compilers
Alex Szpakowski
Removed more unnecessary tabs in blank lines
Alex Szpakowski
Removed unnecessary tabs in empty lines, fixed texture filtering when the minification and mipmap filter are the same
Alex Szpakowski
Code cleanup
Alex Szpakowski
Added "mipmap" love.graphics.isSupported string
Alex Szpakowski
Fixed mipmap generation for pre-FBO systems, fixed NPOT check if mipmap filtering is enabled on an image before the texture is created
Alex Szpakowski
Fixed mipmap sharpness setting not being correctly reapplied on resolution change
Alex Szpakowski
Changed image mipmap api: Image:setFilter now takes an optional third argument (mipmap filter mode), Image:get/setMipmapFilter is removed.
Alex Szpakowski
Initial image mipmapping implementation. Includes Image:set/getMipmapFilter and Image:set/getMipmapSharpness. setMipMapFilter requires a filter mode, or nil to disable mipmapping. Enabling mipmapping on an image that does not have power-of-two dimensions will raise an error, due to inconsistent support in older graphics chipsets
Alex Szpakowski
Added mipmap support to Image filter struct and OpenGL texture filter helper functions
Alex Szpakowski
Applied patch from issue #542 (texture filtering inconsistencies) in main LÖVE repository
rude
Merge default branch.
Branches
minor
rude
Fix compilation issue in MSVC2012.
Boolsheet
Merge default in.
Branches
eh-macro
vrld
Generalize Quad into Geometry. A Geometry is a (convex) shape with associated texture coordinates. It can be used as a quad, as non-rectangular image display or anything in between. Added: ------ -- new empty geometry object with count vertices geom = love.graphics.newGeometry(count) -- geometry from table, where table has the format: -- info = { -- {x,y, s,t, [r = 255, g = 255, b = 255, a = 255]} -- {x,y, s,t, [r = 2…
Branches
Geometry
Alex Szpakowski
Text drawing performance improvements (issue #532)
Bart van Strien
Catch errors in love.font.newRasterizer, add luax_pconvobj which pcalls, allowing love.graphics.newFont to clean up before re-erroring
Bart van Strien
Disable Data:getPointer (issue #520)
Bart van Strien
Apply patch that fixes File:read from reading too much (on EOF) (bug #530)
Boolsheet
Changed ASSERT_GUARD to the new exception handling macro.
Branches
eh-macro
Boolsheet
Added an exception handling macro that throws a Lua error with the exception message. Also, code style enforcing and trimmed trailing space.
Branches
eh-macro
Boolsheet
Some cosmetics.
Branches
particles2
Boolsheet
Actually. Let's name it something different.
Branches
particles2
Boolsheet
Removed unused float. Saved 4 bytes, yay!
Branches
particles2
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