Commits

Show all
Author Commit Message Labels Comments Date
Boolsheet
Updated FLAC decoder. May have some bugs.
Branches
FLACDecoder
vrld
Fix #234 again. Of course this means the texture coordinates are flipped
vrld
Fix bug where the compat message crashed love.
vrld
Possibly (code in issue does not fail on my machine) fix #486. Please test.
Bart van Strien
Update changelog a bit
Bart van Strien
Make love.sound.newDecoder accept FileData, and make File->read return FileData
vrld
Fix multiplicative blend mode.
vrld
Throw error if invalid canvas type was supplied in l.g.newCanvas()
vrld
Fix Issue #476: Add HDR Canvas (thanks, Alexander Szpakowski!).
Jay Roberts
Add math.cpp to Xcode project and fix GME framework path.
vrld
Remove ARB checks in PixelEffect::isSupported().
vrld
Add math.cpp to VS project file
vrld
love.run(): Sleep after presenting graphics buffer.
vrld
Close issue #480: Extending Canvas support to cards without packed depth stencil.
vrld
Remove love_ScreenSize from shaders.
vrld
Severe case of premature commit-ion.
vrld
Partly fix issue #468: Incorrect(?) detection of shader support.
vrld
Fix typos and compiler warnings (see comments to 2b3afd95a23f).
vrld
Fix issue #437: Area-based particle spawn.
vrld
Add random([[min], max]) and random_normal([o]).
vrld
Don't throw exception when loading module in thread.
Bart van Strien
Add an ASSERT_GUARD for World:update, catching any errors occuring there
Bart van Strien
(Hopefully) fix some issues with older version of autotools
rude
Apply Boolsheet's GME leak patch.
Bart van Strien
Correctly set the spacing for the last character in an ImageFont as well
Bill Meltsner
Update the Xcode project and enable GME support on OS X.
Bart van Strien
Apply Boolsheet's patch for the msvc2010 project file
vrld
Fix #435 (for real this time). Unfixes #324.
vrld
Add Module::registerInstance() and Module::getInstance().
vrld
Fix issue #435: PixelEffects have flipped screen_coords.y.
  1. Prev
  2. Next